Gideon Kindle

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(Enchanted Items)
Line 22: Line 22:
*Conviction +4, Discipline +4, Scholarship +4
*Conviction +4, Discipline +4, Scholarship +4
*Presence +3, Deceit +3, Rapport +3
*Presence +3, Deceit +3, Rapport +3
-
*Contacts +2, Intimidation +2, Endurance +2, Alertness +2
+
*Contacts +2, Intimidation +2, Athletics +2 (+4), Alertness +2
-
*Athletics +1, Guns +1, Craftsmanship +1, Empathy +1, Investigation +1
+
*Endurance +1, Guns +1, Craftsmanship +1, Empathy +1, Investigation +1
==Stunts==
==Stunts==
*High Quality Workspace (Resources)
*High Quality Workspace (Resources)
-
==Powers==
+
==Gideon's Powers==
*Evocation (Air +2 control, Spirit +1 control, Fire) -3
*Evocation (Air +2 control, Spirit +1 control, Fire) -3
*Thaumaturgy (Diabolism +1 complexity, Psychomancy +1 complexity, Crafting +1 strength) -3
*Thaumaturgy (Diabolism +1 complexity, Psychomancy +1 complexity, Crafting +1 strength) -3
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*Refinement -5
*Refinement -5
*Sponsored Magic (Hellfire) -2
*Sponsored Magic (Hellfire) -2
 +
*'''Spent Refresh:''' -15
 +
==Azazel's Powers==
*Human Guise 0
*Human Guise 0
-
*Inhuman Speed -2: Alertness +4 for initiative, Athletics checks +1 (+2 for sprinting), move one zone without -1 penalty
+
*Supernatural Speed -4: Always first for initiative, Athletics checks +2 (+4 for sprinting), move two zones without -1 penalty
-
*Inhuman Strength -2: Might +3 for lifting or breaking, Might +1 for grappling (two-shift stress), Might +1 when modifying regardless of comparison, +2 damage using muscles
+
*Inhuman Recovery -2: Recover from consequences as if one level lower, Endurance never restricts for lack of rest, once per scene clear a mild physical consequence as a supplemental action
*Inhuman Recovery -2: Recover from consequences as if one level lower, Endurance never restricts for lack of rest, once per scene clear a mild physical consequence as a supplemental action
*Inhuman Toughness -2: Armor:1 against physical stress, two additional physical stress boxes  
*Inhuman Toughness -2: Armor:1 against physical stress, two additional physical stress boxes  
*The Catch (Holy Stuff) +2
*The Catch (Holy Stuff) +2
-
*'''Spent Refresh:''' 20
+
*'''Spent Refresh:''' -6
-
 
+
==Stress==
==Stress==
*Physical: 3+2, Armor:1
*Physical: 3+2, Armor:1
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*Protective Eye of Horus Amulet (+7 block or Armor:3)
*Protective Eye of Horus Amulet (+7 block or Armor:3)
*Tattoo of angel on his back (+9 block on any attempt to detect his diabolical influences) (3 slots)
*Tattoo of angel on his back (+9 block on any attempt to detect his diabolical influences) (3 slots)
 +
 +
==Rotes==
 +
*'''Palpatine Lightning''' (Weapon:8 Legendary (+8) hellfire-boosted air attack, 2 stress, requires ring)
 +
*'''Flaying Winds''' (Weapon:5 Legendary (+8) hellfire-boosted air attack on a zone, 1 stress, requires ring)
 +
*'''Electrical Travel''' (Legendary (+8) hellfire-boosted air sprint, 1 stress, requires ring)
 +
*'''Spell Flaying''' (Weapon:6 Legendary (+8) hellfire-boosted air counterspell, 1 stress, requires ring)
 +
*'''Lightning Shield''' (Fantastic (+6) hellfire-boosted air block for three exchanges, 3 stress, requires ring)
 +
*'''Force Lance''' (Weapon:4 Superb (+5) spirit attack, 1 stress)
==Notes==
==Notes==
-
His initiative is Fantastic (+6), with his ring he can channel Fantastic (+6) power (Epic (+7) if he's hurting someone with hell-lightning) with Legendary (+8) control, but he only has a Fair (+2) defense. He usually doesn't wear his ring when he's not doing evil, so he is only bringing Great (+4) power with Fantastic (+6) control, but likes that it gets people to underestimate him.
+
He always goes first, with his ring he can channel Fantastic (+6) power (Epic (+7) if he's hurting someone with hell-lightning) with Legendary (+8) control, but he only has a Fair (+2) defense. He usually doesn't wear his ring when he's not doing evil, so he is only bringing Great (+4) power with Fantastic (+6) control, but likes that it gets people to underestimate him.
He lives in a chateauesque mansion in Sea Cliff. 70 years old (looks 50). He owns a Fantastic (+6) arcane library specializing in Diabolism and has a Good (+3) arcane sanctum.
He lives in a chateauesque mansion in Sea Cliff. 70 years old (looks 50). He owns a Fantastic (+6) arcane library specializing in Diabolism and has a Good (+3) arcane sanctum.

Revision as of 18:31, 24 September 2010

Main/Overwhelming

Contents

Face

Something's Rotten in Frisco (City Threat)

Aspects

  • DIABOLIST MASTERMIND
  • LUST FOR POWER
  • CHARMING, BUT EVIL
  • FULL-TIME PHILANTHROPIST
  • COLLECTOR OF RARE BOOKS
  • THE PUPPET-MASTER
  • HOST OF AZAZEL

Motivation

Wants to achieve power, wealth, and immortality by any means necessary

Relationships

Skills

  • Lore +6
  • Resources +5
  • Conviction +4, Discipline +4, Scholarship +4
  • Presence +3, Deceit +3, Rapport +3
  • Contacts +2, Intimidation +2, Athletics +2 (+4), Alertness +2
  • Endurance +1, Guns +1, Craftsmanship +1, Empathy +1, Investigation +1

Stunts

  • High Quality Workspace (Resources)

Gideon's Powers

  • Evocation (Air +2 control, Spirit +1 control, Fire) -3
  • Thaumaturgy (Diabolism +1 complexity, Psychomancy +1 complexity, Crafting +1 strength) -3
  • The Sight -1
  • Soulgaze 0
  • Refinement -5
  • Sponsored Magic (Hellfire) -2
  • Spent Refresh: -15

Azazel's Powers

  • Human Guise 0
  • Supernatural Speed -4: Always first for initiative, Athletics checks +2 (+4 for sprinting), move two zones without -1 penalty
  • Inhuman Recovery -2: Recover from consequences as if one level lower, Endurance never restricts for lack of rest, once per scene clear a mild physical consequence as a supplemental action
  • Inhuman Toughness -2: Armor:1 against physical stress, two additional physical stress boxes
  • The Catch (Holy Stuff) +2
  • Spent Refresh: -6

Stress

  • Physical: 3+2, Armor:1
  • Mental: 4
  • Social: 4

Focus Items

  • Silver SS ring (+2 offensive air control and power) (4 slots)

Enchanted Items

  • Protective Eye of Horus Amulet (+7 block or Armor:3)
  • Tattoo of angel on his back (+9 block on any attempt to detect his diabolical influences) (3 slots)

Rotes

  • Palpatine Lightning (Weapon:8 Legendary (+8) hellfire-boosted air attack, 2 stress, requires ring)
  • Flaying Winds (Weapon:5 Legendary (+8) hellfire-boosted air attack on a zone, 1 stress, requires ring)
  • Electrical Travel (Legendary (+8) hellfire-boosted air sprint, 1 stress, requires ring)
  • Spell Flaying (Weapon:6 Legendary (+8) hellfire-boosted air counterspell, 1 stress, requires ring)
  • Lightning Shield (Fantastic (+6) hellfire-boosted air block for three exchanges, 3 stress, requires ring)
  • Force Lance (Weapon:4 Superb (+5) spirit attack, 1 stress)

Notes

He always goes first, with his ring he can channel Fantastic (+6) power (Epic (+7) if he's hurting someone with hell-lightning) with Legendary (+8) control, but he only has a Fair (+2) defense. He usually doesn't wear his ring when he's not doing evil, so he is only bringing Great (+4) power with Fantastic (+6) control, but likes that it gets people to underestimate him.

He lives in a chateauesque mansion in Sea Cliff. 70 years old (looks 50). He owns a Fantastic (+6) arcane library specializing in Diabolism and has a Good (+3) arcane sanctum.

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