Walter Turnbull

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Mister Walter Turnbull, Inquisitor

Appearance

A bull-necked Polish man around 40 with his brown hair crewcut, cold blue eyes, and an air of manic intensity. He wears a black shirt buttoned all the way up with black slacks and boots. A silver crucifix is worn out. Under his black trenchcoat is a large hunting knife.

Storytelling Hints

Walter once was the consummate blue-collar criminal. He was driven by an unwavering assumption that everything in his life would work itself out and a desire for wealth and comfort with little effort on his part. Now, he is driven by the beliefs of his sect and the need for the approval and praise of his sire. He has the sort of desperate intensity that belies fanaticism born out of a deep-seated need to believe.

Stats

  • Clan: Gangrel
  • Titles of Function: Inquisitor (1935)
  • Haven: The Monastery
  • Domain: The Mission
  • Family: Bishop Martin (sire)
  • Mental Attributes: Intelligence 3, Wits 3, Resolve 3
  • Physical Attributes: Strength 4, Dexterity 3, Stamina 4
  • Social Attributes: Presence 3, Manipulation 2, Composure 3
  • Mental Skills: Academics (Religion) 3, Investigation (Vampires) 3, Occult 2.
  • Physical Skills: Athletics 2, Brawl (Claws) 4, Drive 1, Firearms 2, Larceny 3, Stealth 3.
  • Social Skills: Expression 1, Intimidation 4, Persuasion 1, Streetwise 3, Subterfuge 2.
  • Merits: Brawling Dodge 1, Contacts (Criminals) 1, Danger Sense 2, Fleet of Foot 3, Languages (Latin, Spanish) 2.
  • Willpower: 6
  • Humanity: 4 (Power Fetish Obsession: Crucifix, Irrationality)
  • Virtue: Faith
  • Vice: Greed
  • Health: 9
  • Initiative: 6
  • Defense: 3 (1 + 3/4 in Full Riot Gear)
  • Speed: 15 (14 in Full Riot Gear)
  • Blood Potency: 3
  • Disciplines: Protean 4, Resilience 5, Theban Sorcery 2.
  • Devotions: Partial Transformation.
  • Rituals: (1) Blood Scourge, Vitae Reliquary; (2) Curse of Babel, Liar's Plague.

Abilities

  • Aspect of the Predator (Protean 1): At least equal when setting off Predator's Taint.
  • Haven of Soil (Protean 2): Spend one Vitae to sink into earth, processed stone, or wood.
  • Claws of the Wild (Protean 3): Spend one Vitae to get +1 to attacks with claws and do aggravated damage for the scene.
  • Shape of the Beast (Protean 4): Spend one Vitae to transform into a wolf, bat, dog, or raven.
  • Partial Transformation: Spend one Vitae in order to halt transformation using Shape of the Beast in order to adopt only some animal features.
  • Resilience: Spend one Vitae to add five to Stamina (and Health) and downgrade five levels of aggravated damage to lethal per turn, for one scene.
  • Blood Scourge: Spend one Willpower and Vitae and roll Intelligence + Academics + Theban Sorcery (8 dice) to create a blood scourge with two tails which lasts one turn per success and does +2 damage.
  • Vitae Reliquary: Spend one Willpower and roll Intelligence + Academics + Theban Sorcery (8 dice) to make a receptacle to store one point of Vitae per success.
  • Curse of Babel: Spend one Willpower and roll Intelligence + Academics + Theban Sorcery (8 dice) - target's Resolve to make them unable to speak intelligibly.
  • Liar's Plague: Spend one Willpower and roll Intelligence + Academics + Theban Sorcery (8 dice) versus target's Resolve or they vomit beetles when they tell a lie.

Combat

Type Damage Pool Clip Notes
H&K MP5/40 2 (L) 7 30+1 9 again
H&K MP5/40 (with silver) 1 (L) 6 30+1 9 again
Claws of the Wild 1 (A) 10
Grapple 0 (B) 8

Background

Walter was born in the Mission (1866) and made his way as a burgler, mugger, and laborer (when he couldn’t avoid it) right up until the earthquake (1906), when he was making out like a bandit until a figure came on him in the night and struck him down for his sins. He was informed of the facts of his new state and what it meant and then questioned extensively about the city and its history. By the time it was done, he was blood bound to Martin believed every word the elder spoke. For the next three decades, he served his master, helping him adjust to the new century and performing whatever tasks he was asked. His old life was forgotten and his new existence was entirely in the service of his regnant. Through his efforts, the Monastery was build and fortified, the records concerning it lost, and those who asked questions killed. When he was bid kidnap the newly embraced Collin, he did so without question (1935). Afterwards, he was officially recognized throughout the city as Inquisitor. Ever since, he has taken his duties very seriously, prowling the night for hints of Tradition violations, reporting back all that he hears to his liege.

Recent Events

Walter has become increasingly unstable as the stresses of living night to night as a monster wear on his sanity and the fervor instilled in him by his mentor proves insufficient as he operates for longer periods outside of his immediate presence.

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