Plague

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Greater Jaggling, Nature Spirit, Disease Choir, Pack Totem

Plague is the pack totem of the Keepers of the First Flame.

Description

Plague appears, most commonly, as a boil and sore covered rat with patches of missing fur the size of a small horse. It could easily be mistaken for a Beshilu.

Storytelling Hints

This spirit exists to spread disease among urban populations and requires its pack to do so. It is very influential within its choir and knows all of the disease spirits in the city, coordinating their efforts to maximize infection.

Stats

  • Rank: 4
  • Attributes: Power 10, Finesse 12, Resistance 10.
  • Willpower: 20
  • Essence: 25
  • Initiative: 22
  • Defense: 12
  • Speed: 32
  • Size: 7
  • Corpus: 17
  • Influences: Disease 4.
  • Numina: Blast, Chorus, Hallucinations, Material Vision, Possession, Reaching, Spirit Venom, Swarm Form, Transmogrify Victim.
  • Ban: Plague would be destroyed by a weapon made of a piece of the original Sisters of Mercy hospital.

Pack Totem

  • Bonuses: Gift: Touch of Fever (given), Medicine Specialty (Disease), Willpower 6 (story).
  • Ban: Once a month, the pack must ritually infect a human with a virulent, potentially deadly infectious disease and send them out into the world to spread it.
  • Cost: 25

Background

Plague was born of yellow fever epidemics, black death outbreaks, and bouts of cholera and has fed like a swollen tick from AIDS. This spirit embodies every disease which threatens centers of urban civilization. It was lured to become totem of the pack with promises of constant tribute and it hasn’t been disappointed. It shares the same reverence for their lodge totem that they do.

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