Egbert Pritchard

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Contents

Description

Handsome younger man dressed in impeccable Victorian style.

Aspects

  • HALF-SIDHE WIZARD BARRISTER (High Concept)
  • SPURNED THE WINTER QUEEN (Trouble)
  • RAISED BY WINTER FAERIES
  • MY FREE WILL IS MY TREASURE
  • VICTORIAN GENTLEMAN
  • THE OLD RAZZLE-DAZZLE

Motivation

Wants to spite Mab by mastering the Accords.

Relationships

Skills

  • Alertness +1
  • Contacts +2
  • Conviction +2
  • Deceit +3
  • Discipline +2
  • Empathy +3 (+5 social initiative)
  • Endurance +1
  • Intimidation +4
  • Investigation +2
  • Lore +5
  • Performance +1
  • Presence +3
  • Rapport +4
  • Resources +1
  • Scholarship +1

Stunts

  • Knows the Law (Lore): an extra +1 when Lore modifies skills in social combat regarding the Unseelie Accords
  • Read the Surface (Empathy): less than a minute instead of ten to get a read on someone
  • The Social Graces (Empathy): +2 social initiative
  • Unshakeable (Discipline): aspects tagged for social or mental attacks only give +1 (or lock down one die)

Powers

  • Evocation (Air, Earth, Spirit) -3
  • Thaumaturgy -3
  • The Sight -1
  • Soulgaze 0
  • Wizard's Constitution 0
  • Spent Refresh: -11

Specialization

Evocation

  • Spirit Control +1

Thaumaturgy

  • Divination Complexity +1

Focus Items

  • Wolf Head Walking Stick: Weapon:2, +1 offensive spirit power and control

Enchanted Items

  • Lapis Lazuli Ring: Fantastic (+6) block or Armor:3 against mental attacks, once per session
  • Great Coat: Fantastic (+6) block or Armor:3 against physical attacks, once per session

Rotes

Name Type Cost Effect Notes
Telekinetic Blow Spirit Offensive Attack 1 Weapon:3 physical attack on a single target requires walking stick
Force Shield Spirit Defensive Block 1 Fair (+2) block or Armor:1 against physical attack
Knockdown Spirit Offensive Maneuver 1 put aspect KNOCKED DOWN on all targets in a zone with Athletics of Good (+3) or less requires walking stick
Disassemble Magic Spirit Offensive Counterspell 1 counters a spell of up to Good (+3) power requires walking stick
Telekinetic Leap Spirit Defensive Sprint 1 move two zones

Stress

  • Physical: 3
  • Mental: 3
  • Social: 4

Combat

For physical conflicts, he has Mediocre (+0) initiative, dodge, and attacks with his Weapon:2 walking stick. Generally, he relies on magic.

For social conflicts, he has Superb (+5) initiative, Great (+4) defense and attacks with intimidation. When arguing the Unseelie Accords, his defense and attacks are Fantastic (+6).

Notes

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