Lisa Gershwin

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Bone Shadow Irraka Beta and Ritemaster (Lodge of the Crossroads)

Description

Hishu

A Caucasian woman in her late 20s with waist length black hair work loose, blood red lips, pale skin, and green eyes. She has an eyebrow piercing, several earrings, and an ankh on a silver chain around her neck. She wears a black and red corset, short black skirt over black fishnets, Doc Martens, a black choker, and long black leather gloves. Over this, she often wears a black trenchcoat to conceal her automatic pistol’s shoulder holster.

Urhan

A black wolf with white fur on her muzzle, feet, and underbelly. Using Anybeast, she looks like a black lab.

Storytelling Hints

Lisa dresses the role of the archetypal goth but she’s considerably more mature and grounded. She tends to be blunt, down-to-earth, and dismissive of criticisms of her fashion sense. She’s quite intelligent and very well educated, to boot. She doesn’t quite have Fred’s unwavering passion and has a life outside of the job. She generally is working on one or two boyfriends, goes clubbing on weekends, and is fairly well-known in local occult, wiccan, and neo-pagan circles.

Stats

  • Mental Attributes: Intelligence 3, Wits 3, Resolve 4
  • Physical Attributes: Strength 2, Dexterity 3, Stamina 3
  • Social Attributes: Presence 2, Manipulation 3, Composure 4
  • Mental Skills: Academics (Mythology) 3, Computer 2, Crafts 2, Investigation (Occult*) 3, Occult (Ghosts) 4, Politics 1.
  • Physical Skills: Athletics 1, Brawl 2, Drive 1, Firearms (Pistol) 1, Larceny 1, Stealth (Moving in Darkness*) 2, Survival 1.
  • Social Skills: Animal Ken 1, Empathy 1, Expression 2, Intimidation 1, Persuasion 1, Socialize (Clubs) 2, Streetwise 1, Subterfuge 2.
  • Merits: Barfly 1, Contacts (Goths, Occultists, Legend Trippers) 3, Encyclopedic Knowledge 4, Fighting Finesse 2, Quick Draw 1.
  • Primal Urge: 3
  • Willpower: 8
  • Harmony: 7
  • Virtue: Faith
  • Vice: Lust
  • Health: 8
  • Initiative: 7
  • Defense: 3 (1 + 4/5 in fetish SWAT)
  • Speed: 10
  • Essence: 12/1
  • Renown: Cunning 3, Glory 2, Wisdom 4.
  • Gifts: (1) Death Sight, Loose Tongue, Partial Change; (2) Anybeast, Blending, Ghost Knife; (3) Echo Dream, Running Shadow; (4) Shadow Flesh.
  • Rituals: 4; Rites: (1) Funeral Rite, Rite of Dedication, Shared Scent, Rite of the Spirit-Brand; (2) Banish Spirit, Blessing of the Spirit Hunt, Call Gaffling, Create Talen, Fortify the Border Marches, Hallow Touchstone, Rite of Contrition; (3) Bind Spirit, Call Jaggling, Rite of Healing, Rite of the Grave's Bounty, Wake the Spirit; (4) Fetish Rite.
  • Fetish: Grave Salt (Talen; Instant; detects ghosts and their anchors), Piranha Choker (Instant; get +1 to bite for the scene) 2, Protective Charm (Reflexive; +3 to Initiative for scene) 1, Protective Charm (Reflexive; +1 to Defense for turns equal to successes) 1, Shadow Tarot (Instant; predict the future) 2.

Combat

Type Damage Hishu Dalu Gauru Urshul Urhan
Bite 2 (L) 10 9 7
Claw 1 (L) 9 8
Grapple 0 (B) 5 6 8 7 5
.38 Special 2 (L) 4 4

Background

Lisa was a goth chick in New York City when the First Change came upon her, driving her into the dark heart of the metropolis where she saw a vampire feeding off of a homeless man and killed him from the shadows. This act would have repercussions that would eventually drive her from the city, but she never lost her fascination and horror at the concept that creatures of legend were real and that the occult was a tangible thing. This is what drove her to the Bone Shadows and, eventually, to the lodge. When the vampires found her and started howling for her blood, she spared her pack the war and accepted Fred’s offer to form a new pack on the west coast. She’s happy with the move, finding the nightlife here up to her standards and the fog nicely moody, though it isn’t as dark as New York and that she misses a bit.

Renown

  • Cunning 3: Playing two vampire lords off of one another to keep them from killing her in New York.
  • Wisdom 3: Discovering the anchors of an old poltergeist in San Francisco and laying it to rest.
  • Wisdom 4: Tracking down and capturing the Jaggling Death Angel.
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