Fred Keller

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Iron Master Irraka Alpha (Lodge of the Crossroads)

He was presumably killed during the first battle with the Predator Kings on October 11, 2007, and interred at the Old Orchard. He was in fact captured by faeries.

Description

Hishu

A short, thin Caucasian man in his early 30s with unkempt shaggy brown hair, brown eyes, and pale skin. He wears black denim jeans, white button-down shirts, sneakers, a black fedora, and a three-quarters length leather jacket inside of which is concealed his klaive. He is also generally carrying a battered leather satchel with his papers, books, camera, flashlight, lockpicks, and other assorted tools.

Urhan

A sleek, small black wolf with dark eyes.

Storytelling Hints

Fred is a man of infinite patience and curiosity. His desire to know drives him, he is a slave to his passion. This can tend to make him a bore to those who don’t share his interests. His run-in with the mages has also made him a touch paranoid and he’s been taking conspiracy theories more seriously than he used to. He tends to be soft-spoken, when he speaks at all. He tends to let Lisa be the voice of the pack.

Stats

  • Mental Attributes: Intelligence 3, Wits 3, Resolve 4
  • Physical Attributes: Strength 3, Dexterity 4, Stamina 2
  • Social Attributes: Presence 2, Manipulation 3, Composure 3
  • Mental Skills: Academics 2, Computer 2, Crafts 1, Investigation (Occult*) 4, Medicine 1, Occult (Urban Legends) 3, Politics 1, Science 1.
  • Physical Skills: Athletics 1, Brawl 2, Drive 1, Larceny (Picking Locks) 1, Stealth (Moving in Darkness*) 2, Weaponry (Sword) 3.
  • Social Skills: Animal Ken 1, Empathy 1, Expression 2, Persuasion 2, Socialize 1, Streetwise 2, Subterfuge (Lying) 2.
  • Merits: Contacts (Folklore Occultists, Crypto-Zoologists, Conspiracy Theorists, Legend Trippers) 4, Danger Sense 2, Eidetic Memory 2, Fighting Finesee 2, Resources 1.
  • Primal Urge: 3
  • Willpower: 7
  • Harmony: 7
  • Virtue: Fortitude
  • Vice: Lust
  • Health: 7
  • Initiative: 7
  • Defense: 3 (1 + 4/5 in fetish SWAT)
  • Speed: 12
  • Essence: 12/1
  • Renown: Cunning 4, Glory 2, Wisdom 3.
  • Gifts: (1) City Eyes, Know Name, Loose Tongue, Shadow Coat; (2) Blending, Sand in the Eyes, Traveler's Blessing; (3) Running Shadow, Sagacity; (4) Blend In.
  • Fetishes: Masterkey, Headless Horseman's Saber (Heritage Fang; Klaive; Reflexive; +1 and “9 again” versus American-born and –changed supernatural creatures) 5.

Combat

Type Damage Hishu Dalu Gauru Urshul Urhan Notes
Bite 2 (L) 10 9 7
Claw 1 (L) 9 8
Grapple 0 (B) 5 6 8 7 5
Saber 3 (L) 11 12 14
Saber (American) 3 (L) 12 13 15 9 again

Background

Fred was the sort of kid who liked to watch other people. He blended into the background and kept a careful mental catalog of all of the secrets and hidden truths about the people and places in his life. Most people found him a little eerie, when they noticed him at all. When he went through his First Change, he just blended into the city night and it was weeks before a pack caught up with him, by which time he had learned a few things on his own. His fascination with the city’s spirits led him to Red Wolf and then to the Lodge of the Crossroads. He enjoyed tracking down the urban legends of Chicago, but eventually got on the wrong side of the local mage Consilium and was forced to skip town. He convinced a couple of other like-minded lodgemates to join him and go to San Francisco.

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