Aftershock
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Revision as of 15:57, 9 July 2007
Lesser Jagglings, Elemental Spirit, Earth Choir, Earthquake Descant
Description
Aftershock manifests as a towering giant of rock who makes the ground shake as it lumbers forth.
Storytelling Hints
This earthquake spirit seeks to destroy and devour. Its natural prey are structures but it can also consume other things which cross its path without fear. It serves at the pleasure of the Big One, though, and often can be found running errands for the Dragon Court.
Stats
- Rank: 3
- Attributes: Power 9, Finesse 4, Resistance 9
- Willpower: 18
- Essence: 20
- Initiative: 13
- Defense: 9
- Speed: 13
- Size: 10
- Corpus: 19
- Influences: Earthquakes 3
- Numina: Chorus, Clasp, Hibernate, Manipulate Element, Morphic Form, Savant (Manipulate Element), Wilds Sense.
- Bans: It cannot affect anything which is not touching the ground.
Background
Born of the aftershocks of the Big One, this spirit has plagued the city with destruction. Fortunately, it usually hibernates and rouses with its parent, but occasionally it wakes to sate its appetite for destruction or to perform some task for the Dragon Court. It has devoured a great number of Tremblers in its time to achieve its current power.