Knight of the Gods
From Gothpoodle
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*'''''Secondary Characteristics:''''' Damage 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5 [0]; Basic Move 5 [0]. | *'''''Secondary Characteristics:''''' Damage 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5 [0]; Basic Move 5 [0]. | ||
*'''''Advantages:''''' Clerical Investment [5]; Religious Rank 0 [0]; Status [5]; Wealth (Comfortable) [10]; and choose 50 points from the abilities of the god's Power. | *'''''Advantages:''''' Clerical Investment [5]; Religious Rank 0 [0]; Status [5]; Wealth (Comfortable) [10]; and choose 50 points from the abilities of the god's Power. | ||
- | *'''''Disadvantages:''''' Code of Honor (Chivalry) [-15]; Duty (9 or less, Extremely Hazardous) [-10]; and choose 25 points from Bloodlust [-10*], Compulsive Vowing [-5*], Fanaticism [-15], Honesty [-10*], Impulsiveness [-10*], Obsession [-5 to 10*], Overconfidence [-5*], Sense of Duty (Weak and Helpless) [-10], Truthfulness [-5*], Vow [-5 to 15], | + | *'''''Disadvantages:''''' Code of Honor (Chivalry) [-15]; Duty (9 or less, Extremely Hazardous) [-10]; and choose 25 points from Bloodlust [-10*], Compulsive Vowing [-5*], Fanaticism [-15], Honesty [-10*], Impulsiveness [-10*], Obsession [-5 to 10*], Overconfidence [-5*], Sense of Duty (Weak and Helpless) [-10], Truthfulness [-5*], Vow [-5 to 15], or Workaholic [-5]. |
*'''''Primary Skills:''''' Religious Ritual (H) IQ [4]-12; Two-Handed Sword (A) DX [8]-14. | *'''''Primary Skills:''''' Religious Ritual (H) IQ [4]-12; Two-Handed Sword (A) DX [8]-14. | ||
*'''''Secondary Skills:''''' Broadsword (A) DX [2]-12; Lance (A) DX [2]-12; Shield (E) DX [2]-12; Theology (H) IQ (2)-11. | *'''''Secondary Skills:''''' Broadsword (A) DX [2]-12; Lance (A) DX [2]-12; Shield (E) DX [2]-12; Theology (H) IQ (2)-11. | ||
*'''''Background Skills:''''' Axe/Mace (A) DX; Diplomacy (H) IQ [1]-10; Fast-Draw (Sword) (A) DX; Heraldry (A) IQ [1]-10; Intimidation (A) Will; Leadership (A) IQ [1]-10; Public Speaking (A) IQ [1]-10; Riding (A) DX [1]-11. | *'''''Background Skills:''''' Axe/Mace (A) DX; Diplomacy (H) IQ [1]-10; Fast-Draw (Sword) (A) DX; Heraldry (A) IQ [1]-10; Intimidation (A) Will; Leadership (A) IQ [1]-10; Public Speaking (A) IQ [1]-10; Riding (A) DX [1]-11. | ||
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==Job Description== | ==Job Description== | ||
'''Servant of the Swift Sword''' | '''Servant of the Swift Sword''' |
Revision as of 01:54, 28 January 2006
Contents |
Religious Rank
- 0 - Purifier
- 1 - Defender
- 2 - Protector (+1 Status)
- 3 - Guardian
- 4 - Champion
- 5 - Gallant (+2 Status)
- 6 - Hero
- 7 - Valiant
Template
125 Points
- Attributes: ST 10 [0]; DX 12 [40]; IQ 12 [40]; HT 10 [0].
- Secondary Characteristics: Damage 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5 [0]; Basic Move 5 [0].
- Advantages: Clerical Investment [5]; Religious Rank 0 [0]; Status [5]; Wealth (Comfortable) [10]; and choose 50 points from the abilities of the god's Power.
- Disadvantages: Code of Honor (Chivalry) [-15]; Duty (9 or less, Extremely Hazardous) [-10]; and choose 25 points from Bloodlust [-10*], Compulsive Vowing [-5*], Fanaticism [-15], Honesty [-10*], Impulsiveness [-10*], Obsession [-5 to 10*], Overconfidence [-5*], Sense of Duty (Weak and Helpless) [-10], Truthfulness [-5*], Vow [-5 to 15], or Workaholic [-5].
- Primary Skills: Religious Ritual (H) IQ [4]-12; Two-Handed Sword (A) DX [8]-14.
- Secondary Skills: Broadsword (A) DX [2]-12; Lance (A) DX [2]-12; Shield (E) DX [2]-12; Theology (H) IQ (2)-11.
- Background Skills: Axe/Mace (A) DX; Diplomacy (H) IQ [1]-10; Fast-Draw (Sword) (A) DX; Heraldry (A) IQ [1]-10; Intimidation (A) Will; Leadership (A) IQ [1]-10; Public Speaking (A) IQ [1]-10; Riding (A) DX [1]-11.
Job Description
Servant of the Swift Sword
- Prerequisites: Religious Ritual 12+; Theology 11+.
- Job Roll: Religious Ritual. On critical failure, removed from position for blasphemy, heresy, or impiety.
- Monthly Pay: $1,500.
- Wealth Level: Comfortable. Supports Status 1.
Power
Source
The total Power Modifier of the Power of the Knight of the Gods is +0%.
- Code of Honor (Chivalry) (-15%)
- Power disappears immediately (+0%)
- Restoration requires a minor quest (+0%)
- Tier 3 (+15%)
Focus
Chivalry and valor.
Talent
5 points/level
Abilities
- Aura of Courage (Affliction; Advantage, Fearlessness 5, +100%; Emanation, -20%; Area Effect, 4yds, +100%; Selective Area, +20%) (30/level)
- Blessed (Heroic Feats) (10)
- Fearlessness (2/level)
- Higher Purpose (5)
- Luck (Defensive, -20%) (12/24/48)
- Terror (Awe) (30+10/level)
- True Faith (Turning, +65%) (25)
- Weapon Master (Knightly Weapons) (30)