Knight of the Gods

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(Abilities)
(Abilities)
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5 points/level
5 points/level
==Abilities==
==Abilities==
-
*Affliction (Fearlessness 5, +10%; Emanation, -20%; Area Effect, 4yds, +100%; Selective Area, +20%) (21/level)
+
*''Aura of Courage'' (Affliction; Advantage, Fearlessness 5, +10%; Emanation, -20%; Area Effect, 4yds, +100%; Selective Area, +20%) (21/level)
*Blessed (Heroic Feats) (10)
*Blessed (Heroic Feats) (10)
*Fearlessness (2/level)
*Fearlessness (2/level)

Revision as of 22:10, 23 January 2006

Contents

Source

The total Power Modifier of the Power of the Knight of the Gods is +0%.

  • Code of Honor (Chivalry) (-15%)
  • Power disappears immediately (+0%)
  • Restoration requires a minor quest (+0%)
  • Tier 3 (+15%)

Focus

Chivalry and valor.

Talent

5 points/level

Abilities

  • Aura of Courage (Affliction; Advantage, Fearlessness 5, +10%; Emanation, -20%; Area Effect, 4yds, +100%; Selective Area, +20%) (21/level)
  • Blessed (Heroic Feats) (10)
  • Fearlessness (2/level)
  • Higher Purpose (5)
  • Luck (Defensive, -20%) (12/24/48)
  • Terror (Awe) (30+10/level)
  • True Faith (Turning, +65%) (25)
  • Weapon Master (Knightly Weapons) (30)

GURPS Kingdoms of Kalamar: Divine Powers

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