Cocodrie
From Gothpoodle
(Difference between revisions)
Line 20: | Line 20: | ||
*[[Christophe Devereaux]] - Eva's father | *[[Christophe Devereaux]] - Eva's father | ||
*[[Abbadon]] - leader of the Denaarians | *[[Abbadon]] - leader of the Denaarians | ||
- | *[[ | + | *[[Raúl Vacío]] - South American Knight of the Cross |
+ | *[[Boutros Shenouda]] - Egyptian Coptic Knight of the Cross | ||
==New Supporting NPCs== | ==New Supporting NPCs== |
Revision as of 17:52, 15 June 2011
Contents |
Sessions
Plot
A group of Satanic Black Court vampires have descended on the small Louisiana town of Cocodrie, turning a large number of the population and enslaving the rest in preparation for the end times.
Connections
Old NPCs
- Jed McGraw and his gang
- John McGraw
- Kim Finnley
- Ron Finnley
New Main NPCs
- Caleb LeRoy - Master Black Court, leader of the cult, ancient (centuries old), infernalist (hell-water)
- Christophe Devereaux - Eva's father
- Abbadon - leader of the Denaarians
- Raúl Vacío - South American Knight of the Cross
- Boutros Shenouda - Egyptian Coptic Knight of the Cross
New Supporting NPCs
- Ange - Master Black Court, second-in-command (in theory), less than a century old
- Tee-Do - Master Black Court, child, second-in-command (actual), two centuries old
- Father Xavier - Black Court, recently turned, resisting with True Faith
- Sheriff Cobb - Renfield
- Miss Emily - school teacher
- Eva's brothers: Rene and Etienne
- Daisy's older brothers: Jimmy and Sam
- Cajun Vampires (10) - holed up in the fish processing plant
New Nameless NPCs
- McGraw Hunters (12)
- Devereaux Werecats (12)
- Cajun Renfield Deputies (20) - led by Sheriff Cobb, driving off strangers and gathering children
- Cajun Feral Vampires (100) - holed up in fish processing plant
- Cowering Townsfolk (50) - hiding in their homes
- Free Children (12) - hiding in the church, protected by Miss Emily
- Captured Children (30) - held in the plant, 36 needed for the ceremony (Jewish lore of 36 Righteous People)
- Larder Townsfolk (12) - held in the plant
- Darkhounds - roaming town, driving off strangers (20)
- Alligator "Darkhounds" - guarding the fish processing plant, all through the bayou (12)
Scenes
- Planning Session: Jed arrives unexpectedly with the McGraws the night before Easter Sunday, go over layout of the town, various tensions
- Creepy, Quiet, Not-Quite-Deserted Town: meet cowering townfolk, find broken-into homes with blood and bodies, first run-in with darkhounds
- Arresting the School Marm: hear Miss Emily screaming as Cobb and his men accost her and try to drag her away, she relates Father Xavier missing for three days and children need food
- Church Raid: hear deputies dragging away children from the church, darkhounds interfere with PCs
- Investigate the Factory: Cobb and deputies take pot shots, darkhound gators attack, darkhounds make quick attacks and retreat
- Inside the Factory: swarms of feral vampires led by their lucid creators, master vampires, Father Xavier crucified upside-down, remaining darkhounds, gators, and deputies
- Abbadon: Abbadon arrives and is fought by Jed and the other Knights
- Aftermath: Father Xavier, the children, the townsfolk being kept for food