Dave Stenstrom
From Gothpoodle
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*Windfall (Resources): One Resources roll at +4 per scenario | *Windfall (Resources): One Resources roll at +4 per scenario | ||
==Powers== | ==Powers== | ||
- | *Evocation -3 (all elements) (+3 control Earth, +2 power Earth, +1 control | + | *Evocation -3 (all elements) (+3 control Earth, +2 power Earth, +1 control Fire) |
*Thaumaturgy -3 (+2 complexity Entropomancy, +1 strength Crafting, +1 frequency Crafting) | *Thaumaturgy -3 (+2 complexity Entropomancy, +1 strength Crafting, +1 frequency Crafting) | ||
*The Sight -1 | *The Sight -1 | ||
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*Refinement -7 | *Refinement -7 | ||
*'''Spent Refresh:''' -19 | *'''Spent Refresh:''' -19 | ||
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==Foci== | ==Foci== | ||
*'''Flint Arrowhead Necklace''' (2 slots; +1 power and control offensive Earth) | *'''Flint Arrowhead Necklace''' (2 slots; +1 power and control offensive Earth) | ||
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*'''Lucky Dice''' (1 slot; Superb (+5) automatically on two rolls a session) | *'''Lucky Dice''' (1 slot; Superb (+5) automatically on two rolls a session) | ||
*'''Ansuz Rune Ring''' (2 slots; Fantastic (+6) block against illusions and mind-influence magic, 2/session) | *'''Ansuz Rune Ring''' (2 slots; Fantastic (+6) block against illusions and mind-influence magic, 2/session) | ||
+ | ==Rotes== | ||
+ | *'''Gravity Pin''' (1 stress; requires necklace; Epic (+7) block on one target) | ||
+ | *'''Gravity Crush''' (1 stress; requires necklace; Weapon:7 attack on single target, Legendary (+8) versus Might) | ||
+ | *'''Mass Gravity Crush''' (2 stress; requires necklace; Weapon:6 attack on one zone, Legendary (+8) versus Might) | ||
+ | *'''Gravity Shield''' (2 stress; requires tie; Fantastic (+6) block or Armor:3 for 3 exchanges) | ||
==Stress== | ==Stress== | ||
*Physical: 3 | *Physical: 3 |
Revision as of 19:20, 18 November 2010
Contents |
Description
Blond, blue-eyed, ruggedly handsome man wearing an oilskin duster, jeans, brightly-colored vest, cowboy boots, and a bolo tie.
Aspects
- GUNSLINGIN' WARDEN COMMANDER (High Concept)
- GAMBLIN' MAN (Trouble)
- VIKING BLOOD
- YOUTHFUL INDISCRETIONS
- THE ROAD IS MY HOME
- HANDY WITH A GUN
- POKER FACE
Motivation
Fight the good fight.
Relationships
- Trained Rob.
Skills
- Alertness +2
- Athletics +2
- Contacts +3
- Conviction +4
- Deceit +5
- Discipline +4
- Empathy +2
- Guns +5
- Intimidation +2
- Investigation +3
- Lore +4
- Presence +3
- Rapport +3
- Resources +2
Rest default to Average (+1).
Stunts
- Ear to the Ground (Contacts): -2 difficulty for Getting the Tip-Off
- Fast Reload (Guns)
- Personal Magnetism (Presence): +2 to passive reactions
- Read the Surface (Empathy): first sense of people only takes a minute of interaction instead of ten
- Windfall (Resources): One Resources roll at +4 per scenario
Powers
- Evocation -3 (all elements) (+3 control Earth, +2 power Earth, +1 control Fire)
- Thaumaturgy -3 (+2 complexity Entropomancy, +1 strength Crafting, +1 frequency Crafting)
- The Sight -1
- Soulgaze +0
- Wizard's Constitution +0
- Refinement -7
- Spent Refresh: -19
Foci
- Flint Arrowhead Necklace (2 slots; +1 power and control offensive Earth)
- Turquoise Bolo Tie (2 slots; +1 power and control defensive Earth)
Enchanted Items
- Oilskin Duster (2 slots; Fantastic (+6) block or Armor:3 against physical attacks, 2/session)
- Colt Peacemaker (3 slots; Weapon:2 normally; Weapon:5, 6/session)
- Lucky Dice (1 slot; Superb (+5) automatically on two rolls a session)
- Ansuz Rune Ring (2 slots; Fantastic (+6) block against illusions and mind-influence magic, 2/session)
Rotes
- Gravity Pin (1 stress; requires necklace; Epic (+7) block on one target)
- Gravity Crush (1 stress; requires necklace; Weapon:7 attack on single target, Legendary (+8) versus Might)
- Mass Gravity Crush (2 stress; requires necklace; Weapon:6 attack on one zone, Legendary (+8) versus Might)
- Gravity Shield (2 stress; requires tie; Fantastic (+6) block or Armor:3 for 3 exchanges)
Stress
- Physical: 3
- Mental: 4
- Social: 4
Notes
Born in 1843, Colorado Dave Stenstrom claims to hail from a family of Swedish viking-wizards and that he came to America during the Pike's Peak Gold Rush in 1859 as a young lad to make his fortune using Earth magic to prospect but instead became a professional gambler and gun-slinger, signing on with the Wardens after the Civil War. He's known for being a fair-minded conservative with a hands-on approach and a very like-able persona. He has been Regional Commander for the Western United States since the 1950s but has shown no interest in going further. His base of operations is Las Vegas, where he makes a living as a professional gambler, but is well acquainted with the entire region and travels extensively. He is well-respected, despite his affectations.