Jangling Jack
From Gothpoodle
(Difference between revisions)
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|vice=Lust | |vice=Lust | ||
|virtue=Fortitude | |virtue=Fortitude | ||
- | |desc= | + | |desc=A tall humanoid covered in reddish-brown hair with an extended muzzle filled with sharp teeth, dark eyes, and a prominent brow. He wears a long black trenchcoat which jingles slightly when he walks from keys stitched to its interior and a black silk tophat. Underneath, he wears a simple white shirt, blue jeans, and hiking boots. He has an unpleasantly animal musk and glints as if he were wearing shiny metal. He walks with a slightly hunched lope. He carries two gleaming hatchets. |
- | |mask= | + | |mask=A tall, hirsute man with worn features and long reddish-brown hair and full beard. |
- | |storytelling= | + | |storytelling=Hunch over and peer out from under your brow. |
|str=2 | |str=2 | ||
|dex=2 | |dex=2 |
Revision as of 01:42, 30 December 2008
Changelings | |
Fetch: | Dead |
Seeming: | Ogre |
Kith: | Farwalker |
Court: | Sun |
Entitlements: | None |
Virtue: | Fortitude |
Vice: | Lust |
Wanderer
Jim spends his time wandering through the hedge looking for newly-arrived Lost or humans who need assistance.
Description
A tall humanoid covered in reddish-brown hair with an extended muzzle filled with sharp teeth, dark eyes, and a prominent brow. He wears a long black trenchcoat which jingles slightly when he walks from keys stitched to its interior and a black silk tophat. Underneath, he wears a simple white shirt, blue jeans, and hiking boots. He has an unpleasantly animal musk and glints as if he were wearing shiny metal. He walks with a slightly hunched lope. He carries two gleaming hatchets.
Mask
A tall, hirsute man with worn features and long reddish-brown hair and full beard.
Storytelling Hints
Hunch over and peer out from under your brow.
Stats
- Mental Attributes: Intelligence 2, Wits 2, Resolve 2
- Physical Attributes: Strength 2, Dexterity 2, Stamina 2
- Social Attributes: Presence 2, Manipulation 2, Composure 2
- Mental Skills:
- Physical Skills:
- Social Skills:
- Merits:
Advantages
- Willpower:
- Health:
- Initiative:
- Defense:
- Armor: 0
- Speed:
Changeling Traits
- Clarity:
- Wyrd:
- Glamour/per Turn:
- Contracts:
- Pledges:
Weaknesses
- Flaws: None
- Derangements: None
- Frailties: None
Equipment
{{{equip}}}