Dexter Green

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==Stats==
==Stats==
-
*'''Mental Attributes:''' Intelligence 4, Wits 3, Resolve 3.
+
*'''Mental Attributes:''' Intelligence 2, Wits 4, Resolve 5.
-
*'''Physical Attributes:''' Strength 2, Dexterity 2, Stamina 2.
+
*'''Physical Attributes:''' Strength 4, Dexterity 4, Stamina 4.
-
*'''Social Attributes:''' Presence 3, Manipulation 4, Composure 4.
+
*'''Social Attributes:''' Presence 4, Manipulation 2, Composure 5.
-
*'''Mental Skills:'''  
+
*'''Mental Skills:''' Academics 1, Computer 2, Crafts (Metalworking) 4, Investigation 3, ''Medicine'' 1, Occult 3, Politics 1.
-
*'''Physical Skills:'''  
+
*'''Physical Skills:''' ''Athletics'' 2, Brawl 2, Drive 1, Firearms 2, Larceny 2, Stealth 5, Weaponry (Sword) 5.
-
*'''Social Skills:'''  
+
*'''Social Skills:''' Empathy 1, Expression 1, ''Intimidation'' 3, Persuasion 1, Streetwise 4, Subterfuge 2.
-
*'''Merits:''' Fighting Style (Kendo) 4, Weaponry Dodge 1.
+
*'''Merits:''' Disarm 2, Fast Reflexes 2, Fighting Style (Kendo) 4, Quick Draw (Sword) 1, Weaponry Dodge 1.
-
*'''Willpower:'''  
+
*'''Willpower:''' 10
-
*'''Wisdom:'''  
+
*'''Wisdom:''' 3
 +
*'''Derangements:''' Obsessive-Compulsive, severe.
*'''Virtue:''' Justice
*'''Virtue:''' Justice
-
*'''Vice:'''  
+
*'''Vice:''' Pride
-
*'''Health:'''  
+
*'''Health:''' 9
-
*'''Initiative:'''  
+
*'''Initiative:''' 11
-
*'''Defense:''' 2 (6 with Armor)
+
*'''Defense:''' 4 (7 with sword drawn)
-
*'''Speed:'''  
+
*'''Armor:''' 5
 +
*'''Speed:''' 13
*'''Gnosis:''' 5
*'''Gnosis:''' 5
*'''Mana:''' 14/5
*'''Mana:''' 14/5
*'''Arcana:''' Forces 5, Prime 4, Matter 3, Space 2, Mind 1.
*'''Arcana:''' Forces 5, Prime 4, Matter 3, Space 2, Mind 1.
-
*'''Magical Armor:'''  
+
*'''Magical Armor:''' 5 (''Unseen Shield'')
-
*'''Mental Shield:'''  
+
*'''Magic Shield:''' 4
-
*'''Dedicated Magical Tools:'''  
+
*'''Dedicated Magical Tools:'''
-
*'''Equipment:''' Masamune's Katana (Damage 3(L), 2/L, Durability 6, +3 Defense), Wakizashi (Damage 2(L), 2/S, Durability 4).
+
*'''Equipment:''' [[Masamune's Katana]] (Damage 3(L), 2/L, Durability 6, +3 Defense, AP1), Wakizashi (Damage 2(L), 2/S, Durability 4).
==Rotes==
==Rotes==
-
 
+
*'''Force Field (Forces 2):''' Roll Stamina + Occult + Forces (12 dice) to gain five armor for a scene. Spend one Mana to make it all day.
 +
*'''Aegis Magicus (Prime 2):''' Roll Resolve + Occult + Prime (12 dice) to gain four armor against spells for a scene. Spend one Mana to make it all day.
 +
*'''Sense the Threads (Prime 2/Space 2):''' Roll Wits + Occult (7 dice) reflexively to sense people meddling with his spells.
 +
*'''Bolt of Heaven (Prime 3):''' Roll Dexterity + Occult + Prime (11 dice) to throw celestial fire inflicting lethal damage.
 +
*'''Lightning's Vessel (Forces 4):''' Roll Stamina + Athletics + Forces (12 dice) to throw lightning inflicting lethal damage. Spend one Mana for aggravated damage.
 +
*'''Cloak of Light (Forces 5):''' Spend one Mana and roll Wits + Stealth + Forces (14 dice) to become invisible for a scene.
 +
*'''Swords of the Winds (Forces 4):''' Roll Intelligence + Occult + Forces (10 dice) versus Stamina + Power to increase friction, causing one lethal damage per three yards moved for one turn.
==Merits==
==Merits==
*'''Kaburi:''' Overhead attack gives a +1.
*'''Kaburi:''' Overhead attack gives a +1.

Revision as of 18:54, 19 April 2008

Master Evoker, Chief Sentinel


Description

Storytelling Hints

Stats

  • Mental Attributes: Intelligence 2, Wits 4, Resolve 5.
  • Physical Attributes: Strength 4, Dexterity 4, Stamina 4.
  • Social Attributes: Presence 4, Manipulation 2, Composure 5.
  • Mental Skills: Academics 1, Computer 2, Crafts (Metalworking) 4, Investigation 3, Medicine 1, Occult 3, Politics 1.
  • Physical Skills: Athletics 2, Brawl 2, Drive 1, Firearms 2, Larceny 2, Stealth 5, Weaponry (Sword) 5.
  • Social Skills: Empathy 1, Expression 1, Intimidation 3, Persuasion 1, Streetwise 4, Subterfuge 2.
  • Merits: Disarm 2, Fast Reflexes 2, Fighting Style (Kendo) 4, Quick Draw (Sword) 1, Weaponry Dodge 1.
  • Willpower: 10
  • Wisdom: 3
  • Derangements: Obsessive-Compulsive, severe.
  • Virtue: Justice
  • Vice: Pride
  • Health: 9
  • Initiative: 11
  • Defense: 4 (7 with sword drawn)
  • Armor: 5
  • Speed: 13
  • Gnosis: 5
  • Mana: 14/5
  • Arcana: Forces 5, Prime 4, Matter 3, Space 2, Mind 1.
  • Magical Armor: 5 (Unseen Shield)
  • Magic Shield: 4
  • Dedicated Magical Tools:
  • Equipment: Masamune's Katana (Damage 3(L), 2/L, Durability 6, +3 Defense, AP1), Wakizashi (Damage 2(L), 2/S, Durability 4).

Rotes

  • Force Field (Forces 2): Roll Stamina + Occult + Forces (12 dice) to gain five armor for a scene. Spend one Mana to make it all day.
  • Aegis Magicus (Prime 2): Roll Resolve + Occult + Prime (12 dice) to gain four armor against spells for a scene. Spend one Mana to make it all day.
  • Sense the Threads (Prime 2/Space 2): Roll Wits + Occult (7 dice) reflexively to sense people meddling with his spells.
  • Bolt of Heaven (Prime 3): Roll Dexterity + Occult + Prime (11 dice) to throw celestial fire inflicting lethal damage.
  • Lightning's Vessel (Forces 4): Roll Stamina + Athletics + Forces (12 dice) to throw lightning inflicting lethal damage. Spend one Mana for aggravated damage.
  • Cloak of Light (Forces 5): Spend one Mana and roll Wits + Stealth + Forces (14 dice) to become invisible for a scene.
  • Swords of the Winds (Forces 4): Roll Intelligence + Occult + Forces (10 dice) versus Stamina + Power to increase friction, causing one lethal damage per three yards moved for one turn.

Merits

  • Kaburi: Overhead attack gives a +1.
  • Kiai: Make a normal attack with a shout, do no damage but no Defense against next attack.
  • Uchiotoshi Waza: Parry an attack (using Dodge) and make a follow-up at -1 with no Defense applied. No Defense against further attacks.
  • Nidan Waza: Spend Willpower to apply Dexterity damage in a secondary attack.

Background

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