GURPS Kingdoms of Kalamar
From Gothpoodle
(Difference between revisions)
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** [[Divine Powers|Divine]] (clerics and paladins) | ** [[Divine Powers|Divine]] (clerics and paladins) | ||
** [[Nature Powers|Nature]] (druids and shamans) | ** [[Nature Powers|Nature]] (druids and shamans) | ||
+ | ** [[Magic Powers|Magic]] (sorcerers) |
Revision as of 19:00, 17 January 2006
This project involves converting the Kingdoms of Kalamar setting to GURPS, 4th edition.
- Cultural Familiarity
- Languages
- Templates
- Powers