GURPS Kingdoms of Kalamar
From Gothpoodle
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** [[Cultural Templates|Cultural]] | ** [[Cultural Templates|Cultural]] | ||
** [[Occupational Templates|Occupational]] | ** [[Occupational Templates|Occupational]] | ||
- | * Powers | + | * [[Powers]] |
** [[Divine Powers|Divine]] (clerics and paladins) | ** [[Divine Powers|Divine]] (clerics and paladins) | ||
** [[Nature Powers|Nature]] (druids and shamans) | ** [[Nature Powers|Nature]] (druids and shamans) | ||
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** [[Weapons]] | ** [[Weapons]] | ||
** [[Armor]] | ** [[Armor]] | ||
+ | |||
==Books== | ==Books== | ||
*''GURPS Basic Set'' (B) | *''GURPS Basic Set'' (B) |
Revision as of 19:45, 21 January 2006
This project involves converting the Kingdoms of Kalamar setting to GURPS, 4th edition.
Rules
- Tech Level
- Cultural Familiarity
- Languages
- Templates
- Powers
- Equipment
Books
- GURPS Basic Set (B)
- GURPS Fantasy (F)
- GURPS Magic (M)
- GURPS Powers (P)
- Kingdoms of Kalamar Campaign Setting (KCS)
- Kingdoms of Kalamar Players Guide (KPG)
- Friend & Foe 1: Elves and Bugbears (FF1)
- Friend & Foe 2: Gnomes and Kobolds (FF2)
- Goods & Gear (G&G)