Tomas

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[[Category:Forsaken]]
[[Category:Forsaken]]
[[Category:Blood Talons]]
[[Category:Blood Talons]]
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[[Category:Returned]]
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[[Category:Path of Salvation]]
''Blood Talon (Lodge of Salvation)''
''Blood Talon (Lodge of Salvation)''
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*'''Perception:''' 7/9/10/10/11
*'''Perception:''' 7/9/10/10/11
*'''Essence:''' 13/2
*'''Essence:''' 13/2
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*'''Renown:''' Glory 1. ('''Formerly:''' Cunning 1, Glory 3, Honor 1, Purity 3, Wisdom 1.)
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*'''Renown:''' Glory 2, Honor 1. ('''Formerly:''' Cunning 1, Glory 3, Honor 1, Purity 3, Wisdom 1.)
*'''Gift Lists:''' Father Wolf, Inspiration, Mother Luna, Rage, Strength. ('''Formerly:''' Father Wolf, Mother Luna, Nature, Predator, Rage, Savagery, Strength.)
*'''Gift Lists:''' Father Wolf, Inspiration, Mother Luna, Rage, Strength. ('''Formerly:''' Father Wolf, Mother Luna, Nature, Predator, Rage, Savagery, Strength.)
*'''Gifts:''' (1) Bestial Fellowship, Mask of Rage, Partial Change, Predator's Presence, Speak with Beasts; (2) Father Wolf's Speed, Unending Fury; (3) Iron-Rending, Primal Howl.
*'''Gifts:''' (1) Bestial Fellowship, Mask of Rage, Partial Change, Predator's Presence, Speak with Beasts; (2) Father Wolf's Speed, Unending Fury; (3) Iron-Rending, Primal Howl.

Latest revision as of 15:42, 3 July 2009

Blood Talon (Lodge of Salvation)

Tomas was a former Predator King captured by the pack during the war and eventually converted.

Description

Hishu

A fit, predatory Hispanic man with signs of Native ancestry wearing rough homemade clothing.

Urhan

A large black wolf.

Storytelling Hints

Vicious, fanatical, fearless.

Stats

  • Mental Attributes: Intelligence 2, Wits 4, Resolve 3.
  • Physical Attributes: Strength 5/6/8/7/5, Dexterity 4/4/5/6/6, Stamina 4/5/6/6/5.
  • Social Attributes: Presence 3, Manipulation 2/1/-/0/2, Composure 3.
  • Mental Skills: Crafts 4, Investigation 2, Medicine 2, Occult 2.
  • Physical Skills: Athletics (Running) 2, Brawl (Bite) 4, Drive 1, Firearms 1, Stealth 3, Survival (Tracking) 3, Weaponry 3.
  • Social Skills: Animal Ken 3, Empathy 1, Expression 2, Intimidation 4, Persuasion 1, Socialize 1, Subterfuge 1.
  • Merits: Danger Sense 2, Fighting Style (Wolfpack) 4, Iron Stamina 3.
  • Primal Urge: 4
  • Willpower: 6
  • Harmony: 4 (-1 Social rolls with spirits)
  • Virtue: Fortitude
  • Vice: Wrath
  • Size: 5/6/7/6/4
  • Health: 9/11/13/12/9
  • Initiative: 7/7/8/9/9
  • Defense: 4
  • Armor: 1/1 in Gauru
  • Speed: 14/15/18/21/19
  • Perception: 7/9/10/10/11
  • Essence: 13/2
  • Renown: Glory 2, Honor 1. (Formerly: Cunning 1, Glory 3, Honor 1, Purity 3, Wisdom 1.)
  • Gift Lists: Father Wolf, Inspiration, Mother Luna, Rage, Strength. (Formerly: Father Wolf, Mother Luna, Nature, Predator, Rage, Savagery, Strength.)
  • Gifts: (1) Bestial Fellowship, Mask of Rage, Partial Change, Predator's Presence, Speak with Beasts; (2) Father Wolf's Speed, Unending Fury; (3) Iron-Rending, Primal Howl.
  • Notes: Gets +2 to Resolve against gifts used by the Pure and +1 to Resolve to resist Death Rage when wounded by the Pure.

Combat

Type Damage Hishu Dalu Gauru Urshul Urhan Shots Notes
Bite 2 (L) 15 14 12
Claw 1 (L) 13 12
Grapple 0 (B) 9 10 12 11 9

Abilities

  • Father Wolf's Speed: Spend one Essence reflexively to double Speed for the scene.
  • Primal Howl: Spend one Essence and roll Presence + Expression + Purity (8 dice) versus Composure to invoke Lunacy is all targets for 60 yards. Only shapeshifters and spirits are immune.
  • Speak with Beasts: Reflexively roll Manipulation + Animal Ken + Purity (8 dice) to speak with animals for one minute.
  • Bestial Fellowship: Spend one Essence reflexively to get +4 to Animal Ken rolls with predators until the moon next rises or sets.
  • Mask of Rage: Spend one Essence to induce Lunacy for the scene.
  • Predator's Presence: Spend one Willpower and roll Presence + Intimidation + Purity (10 dice) to impose their Primal Urge Social penalty on nearby humans (EX: -1).
  • Unending Fury: Spend one Essence reflexively to ignore the flight reflex in Death Rage.
  • Iron-Rending: Spend one Essence reflexively and roll Strength + Crafts + Glory (12 dice) to ignore a number of points of Durability equal to successes for a number of turns equal to successes.

Merits

  • Wolfpack
    • Worry: Counts as two opponents when figuring Defense penalties for multiple attackers.
    • Trip/Bowl-Over: Opposed Strength or Dexterity + Brawl rolls to knock the opponent down (giving +2 to other attackers).
    • Slow the Prey: Take a -2 to attack hamstrings and reduces Speed by one per point of damage.
    • Joint Attack: Spend one Willpower to allow all with this merit to reduce Defense + Armor by one per ally that attacks at the same time.

Background

Tomas was born to one of the rural wolf-blooded families kept by the Predator Kings as breeding stock. When signs of his impending First Change were detected, he was taken and suffered the brutal indoctrination rites of the tribe. He has known little other than life as a Predator King and is dedicated to the ultimate goal of his former pack, the Ramaytush, the recovery of the territory owned by the Forsaken and the destruction of the works of man.

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