Madness Meters for World of Darkness

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Sanity checks require a Resolve + Composure - Intensity roll. Success gives a Hardened dot and failure gives a Failure dot and a choice between fight, flight, or freeze. Dramatic failure gives two Failure dots.
Sanity checks require a Resolve + Composure - Intensity roll. Success gives a Hardened dot and failure gives a Failure dot and a choice between fight, flight, or freeze. Dramatic failure gives two Failure dots.
==Magic==
==Magic==
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Skill in magical Lores is limited by the character's highest number of dots in Hardening or Failure for all of their tracks.
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Skill in magical Lores is limited by the character's highest number of dots in Hardening or Failure for a specific track: Death (Violence), Dream (Helplessness), Madness (Unnatural), Passion (Self), and Time & Space (Isolation).
==Violence Meter==
==Violence Meter==
# Engaging in combat, seeing a dead body.
# Engaging in combat, seeing a dead body.

Revision as of 17:45, 29 September 2008

Converted for Kult for World of Darkness.

Sanity Checks

Sanity checks require a Resolve + Composure - Intensity roll. Success gives a Hardened dot and failure gives a Failure dot and a choice between fight, flight, or freeze. Dramatic failure gives two Failure dots.

Magic

Skill in magical Lores is limited by the character's highest number of dots in Hardening or Failure for a specific track: Death (Violence), Dream (Helplessness), Madness (Unnatural), Passion (Self), and Time & Space (Isolation).

Violence Meter

  1. Engaging in combat, seeing a dead body.
  2. Being in conditions of war, seeing a mutilated body, witnessing torture.
  3. Torturing someone or killing someone helpless.
  4. Being tortured; witnessing a brutal mass execution.
  5. Watch a loved one tortured to death.

Unnatural Meter

  1. Hearing disembodies voices, seeing an unattended object move, attacked by something invisible.
  2. Being attacked with magic or seeing a clearly supernatural creature.
  3. Conversing with a dead loved one, seeing someone attacked by magic.
  4. Seeing the dead rise.
  5. Realizing your spouse is not human.

Self Meter

  1. Lie to your best friend, secretly gratify an urge contrary to your upbringing.
  2. Cheating on your wife with her best friend, stealing from friends or family, ignoring your Noble Stimulus.
  3. Deceive your loved ones or inadvertently commit cannibalism.
  4. Act contrary to your Noble Stimulus, kill someone you love.
  5. Deliberately destroy everything you've risked your life to protect.

Helplessness Meter

  1. Being mugged or locked up for a short time.
  2. Being kidnapped or spending a month in jail.
  3. Put in a situation where you have to maim yourself or die, watch a loved one commit adultery.
  4. Watch someone you love die.
  5. Be possessed and watch your body commit unspeakable acts.

Isolation Meter

  1. Spend a day without seeing someone you know or three days without talking to another human being.
  2. Spend a week in solitary confinement or be institutionalized by a loved one.
  3. Spend a month in a country where you don't speak the language, see someone you thought you knew behaving contrary to normal.
  4. Be betrayed by someone you love or treated like a stranger by close friends.
  5. Spend a month in sensory deprivation.
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