GURPS Kingdoms of Kalamar

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** [[Divine Powers|Divine]] (clerics and paladins)
** [[Divine Powers|Divine]] (clerics and paladins)
** [[Nature Powers|Nature]] (druids and shamans)
** [[Nature Powers|Nature]] (druids and shamans)
 +
** [[Magic Powers|Magic]] (sorcerers)

Revision as of 19:00, 17 January 2006

This project involves converting the Kingdoms of Kalamar setting to GURPS, 4th edition.

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