Knight of the Gods

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==Source==
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==Religious Rank==
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The total modifier of the Knight of the Gods Power is +10%.
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* 0 - Purifier
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* 1 - Defender
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* 2 - Protector (+1 Status)
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* 3 - Guardian
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* 4 - Champion
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* 5 - Gallant (+2 Status)
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* 6 - Hero
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* 7 - Valiant
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==Template==
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'''125 Points'''
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*'''''Attributes:''''' ST 11 [10]; DX 12 [40]; IQ 11 [20]; HT 10 [0].
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*'''''Secondary Characteristics:''''' Damage 1d-1/1d+1; BL 20 lbs.; HP 10 [0]; Will 12 [0]; Per 12 [0]; FP 10 [0]; Basic Speed 5.5 [0]; Basic Move 5 [0].
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*'''''Advantages:''''' Clerical Investment [5]; Religious Rank 0 [0]; Status [5]; Wealth (Comfortable) [10]; and choose 50 points from the abilities of the god's Power.
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*'''''Disadvantages:''''' Code of Honor (Chivalry) [-15]; Duty (9 or less, Extremely Hazardous) [-10]; and choose 25 points from Bloodlust [-10*], Compulsive Vowing [-5*], Fanaticism [-15], Honesty [-10*], Impulsiveness [-10*], Obsession [-5 to 10*], Overconfidence [-5*], Sense of Duty (Weak and Helpless) [-10], Truthfulness [-5*], Vow [-5 to 15], or Workaholic [-5].
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*'''''Primary Skills:''''' Religious Ritual (H) IQ [8]-12; Two-Handed Sword (A) DX [8]-14.
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*'''''Secondary Skills:''''' Broadsword (A) DX [1]-11; Lance (A) DX [2]-12; Shield (E) DX [2]-12; Theology (H) IQ (8)-12.
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*'''''Background Skills:''''' Axe/Mace (A) DX; Diplomacy (H) IQ [1]-9; Fast-Draw (Sword) (A) DX [1]-11; Heraldry (A) IQ [1]-9; Leadership (A) IQ [1]-9; Public Speaking (A) IQ [1]-9; Riding (A) DX [1]-11.
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==Job Description==
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'''Servant of the Swift Sword'''
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*''Prerequisites:'' Religious Ritual 12+; Theology 11+.
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*''Job Roll:'' Religious Ritual. On critical failure, removed from position for blasphemy, heresy, or impiety.
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*''Monthly Pay:'' $1,500.
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*''Wealth Level:'' Comfortable. Supports Status 1.
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==Power==
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===Source===
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The total Power Modifier of the ''Power of the Knight of the Gods'' is +0%.
*Code of Honor (Chivalry) (-15%)
*Code of Honor (Chivalry) (-15%)
*Power disappears immediately (+0%)
*Power disappears immediately (+0%)
*Restoration requires a minor quest (+0%)
*Restoration requires a minor quest (+0%)
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*Tier 2 (+25%)
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*Tier 3 (+15%)
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==Focus==
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===Focus===
Chivalry and valor.
Chivalry and valor.
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==Talent==
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===Talent===
5 points/level
5 points/level
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==Abilities==
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===Abilities===
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*''Aura of Courage'' (Affliction; Advantage, Fearlessness 5, +100%; Emanation, -20%; Area Effect, 4yds, +100%; Selective Area, +20%) (30/level)
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*Blessed (Heroic Feats) (10)
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*Fearlessness (2/level)
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*Higher Purpose (5)
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*Luck (Defensive, -20%) (12/24/48)
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*Terror (Awe) (30+10/level)
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*True Faith (Turning, +65%) (25)
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*Weapon Master (Knightly Weapons) (30)
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[[GURPS Kingdoms of Kalamar]]: [[Divine Powers]]
[[GURPS Kingdoms of Kalamar]]: [[Divine Powers]]

Latest revision as of 02:01, 28 January 2006

Contents

Religious Rank

  • 0 - Purifier
  • 1 - Defender
  • 2 - Protector (+1 Status)
  • 3 - Guardian
  • 4 - Champion
  • 5 - Gallant (+2 Status)
  • 6 - Hero
  • 7 - Valiant

Template

125 Points

  • Attributes: ST 11 [10]; DX 12 [40]; IQ 11 [20]; HT 10 [0].
  • Secondary Characteristics: Damage 1d-1/1d+1; BL 20 lbs.; HP 10 [0]; Will 12 [0]; Per 12 [0]; FP 10 [0]; Basic Speed 5.5 [0]; Basic Move 5 [0].
  • Advantages: Clerical Investment [5]; Religious Rank 0 [0]; Status [5]; Wealth (Comfortable) [10]; and choose 50 points from the abilities of the god's Power.
  • Disadvantages: Code of Honor (Chivalry) [-15]; Duty (9 or less, Extremely Hazardous) [-10]; and choose 25 points from Bloodlust [-10*], Compulsive Vowing [-5*], Fanaticism [-15], Honesty [-10*], Impulsiveness [-10*], Obsession [-5 to 10*], Overconfidence [-5*], Sense of Duty (Weak and Helpless) [-10], Truthfulness [-5*], Vow [-5 to 15], or Workaholic [-5].
  • Primary Skills: Religious Ritual (H) IQ [8]-12; Two-Handed Sword (A) DX [8]-14.
  • Secondary Skills: Broadsword (A) DX [1]-11; Lance (A) DX [2]-12; Shield (E) DX [2]-12; Theology (H) IQ (8)-12.
  • Background Skills: Axe/Mace (A) DX; Diplomacy (H) IQ [1]-9; Fast-Draw (Sword) (A) DX [1]-11; Heraldry (A) IQ [1]-9; Leadership (A) IQ [1]-9; Public Speaking (A) IQ [1]-9; Riding (A) DX [1]-11.

Job Description

Servant of the Swift Sword

  • Prerequisites: Religious Ritual 12+; Theology 11+.
  • Job Roll: Religious Ritual. On critical failure, removed from position for blasphemy, heresy, or impiety.
  • Monthly Pay: $1,500.
  • Wealth Level: Comfortable. Supports Status 1.

Power

Source

The total Power Modifier of the Power of the Knight of the Gods is +0%.

  • Code of Honor (Chivalry) (-15%)
  • Power disappears immediately (+0%)
  • Restoration requires a minor quest (+0%)
  • Tier 3 (+15%)

Focus

Chivalry and valor.

Talent

5 points/level

Abilities

  • Aura of Courage (Affliction; Advantage, Fearlessness 5, +100%; Emanation, -20%; Area Effect, 4yds, +100%; Selective Area, +20%) (30/level)
  • Blessed (Heroic Feats) (10)
  • Fearlessness (2/level)
  • Higher Purpose (5)
  • Luck (Defensive, -20%) (12/24/48)
  • Terror (Awe) (30+10/level)
  • True Faith (Turning, +65%) (25)
  • Weapon Master (Knightly Weapons) (30)

GURPS Kingdoms of Kalamar: Divine Powers

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