The Traveler

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(Abilities)
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5 points/level
5 points/level
==Abilities==
==Abilities==
 +
*Cultural Adaptibility (10)
*Danger Sense (15)
*Danger Sense (15)
*Enhanced Move (Ground) (20/level)
*Enhanced Move (Ground) (20/level)

Revision as of 13:41, 23 January 2006

Contents

Source

The total Power Modifier of the Power of the Traveler is +0%.

  • Sense of Duty (Travelers) (-10%)
  • Power disappears immediately (+0%)
  • Restoration requires a month of travel for its own sake (-5%)
  • Tier 3 (+15%)

Focus

Travel and stars.

Talent

5 points/level

Abilities

  • Cultural Adaptibility (10)
  • Danger Sense (15)
  • Enhanced Move (Ground) (20/level)
  • Language Talent (10)
  • Outdoorsman (10/level)
  • Reduced Consumption 4 (8)
  • Temperature Tolerance (1/level)
  • Terrain Adaptation (Ice, Sand, Snow, Mud) (5/each)
  • Walk on Liquid (15)
  • Xeno-Adaptability (20)

GURPS Kingdoms of Kalamar: Divine Powers

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