Rosendale

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==Market District==
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__NOTOC__
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Centered around the market square. Lake STreet runs through it, Bridge Street leads southeast to the Old Gate, Ditch Street leads west to Tanners' Gate.
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==Settlements==
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* Town Hall Inn
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* Fjord (west)
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* Broken Blade - tavern, mercenaries
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** '''[[Fallsport]]''' - Town, Crafted Goods and Salt
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* Temple of Erathis
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* Lower Valley
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* The Gentle House - brothel
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** '''Cloverfield''' - Cattle and Cheese (human), field stone and wood houses, north side of the river
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* Merchants' Guild
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** '''Mapledell''' - Lumber, Charcoal, and Maple Sugar (human), wood houses, a small wooded dell on the south side of the glen
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==Old Gate District==
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** '''Hermit Tor''' - Mixed Farming (human), field stone and wood houses, south side of the river
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Southeast corner of town. Main artery is Bridge Street, leading from the bridge over the gorge to the market square.
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** '''Otter Creek''' - Lumber, Trout, and Furs (human), wood houses, on the edge of the elf wood
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* Old Gate
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** '''Sheer Hollow''' - small wooded dell on the north side of the glen, wizard's tower and a small village support structure (high elf)
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* The Gatehouse - tavern, merchants
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* The Tarn (south hanging valley, between two great mountains)
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* Temple of Avandra
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** '''Adders Bluff''' - Mining, quarry (dwarf), stone houses, on the far side of the tarn from the entrance to Stonehold
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==Dwarven Town==
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** '''Stonehold''' - sealed dwarven city, abandoned during the Goblin War
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West side of town, eastern border is Lake Street. The heart of the district is Fountain Square with streets leading off
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* Elf Wood (north side valley branching off into numerous wooded glens) - centaurs, unicorns, satyrs, treants
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* Rocksplitter Clan Brewery
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** '''Rowanbrook''' - Woodcraft and Furs (wood elf), wood houses
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* Cracked Quartz - tavern, dwarves
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* Upper Valley
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* Church of Moradin
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** '''Eel Gully''' - Eels and Farming (halfling), wattle-and-daub, gully on the south side of the glen
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* Metalworkers' Guild
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** '''Applebottom''' - Apple Orchard (halfling), wattle-and-daub, hilly area on north side of the glen
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* Stoneworkers' Guild
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** '''Comfort Knoll''' - Mixed Farming (halfling), wattle-and-daub, north side of the river
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==Halfling Town==
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** '''Gilliford''' - Mixed Farming (halfling), wattle-and-daub, south side of the river, ford
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East side of town, western border is Lake Street. Its main artery is Ridge Street, which runs parallel to the wall from the Grove to Bridge Street.
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* Troll Moor (east)
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* The Burrow - tavern, stout halflings
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** '''Snipe Island''' - Trout, Berries, and Waterfowl (halfling), sod houses, dry island in a large bog north of the river
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* Temple of Pelor
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** '''Edgemoor''' - Sheep, Grouse, and Honey (halfling), sod houses, south of the river, right where the valley opens into the moor
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* Bakers' Guild
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==Castles==
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==The Grove==
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* '''Rose Castle''' - on an island just outside of Fallsport, home of the earl, circular stone keep, bailey, and wall
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Northeast corner of town, main artery is the Grove Path winding up the hill.
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* '''Riverbend Castle''' - castle on the river at the midpoint of the valley, knight's fee, motte, square stone keep, and moat
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* Oakwood Winery
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* '''Oakridge Tower''' - castle on a ledge overlooking the elf wood, knight's fee, wooden keep
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* Sacred Grove of Melora
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* '''Trollwatch Castle''' - castle near Edgemoor, knight's fee, motte, circular stone keep, wooden palisade, and moat
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==Castle District==
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High mound in the south of the town, Lake Street leads from it, down the center of town, to the docks.
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==Natural Features==
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* Lord's Head - tavern, guards
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===Freshwater===
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* Temple of Bahamut
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* '''Beaver Creek''' - tributary stream draining cranberry bog
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==Docks==
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* '''Cider Creek''' - tributary stream running through Applebottom
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Northern border of town, outside the walls. Lake Street leads south from it to the castle.
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* '''Cranberry Bog''' - wetlands surrounding Snipe Island
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* Leaping Trout - tavern, lightfoot halflings
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* '''Eel Creek''' - tributary stream running through Eel Gully
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* The Drowned Man - tavern, fishermen
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* '''Honeybrook''' - tributary stream running through Edgemoor
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* Shrine to Kord
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* '''Otter Creek''' - tributary stream running out of the elf wood and through the village of the same name
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* Shrine to the Raven Queen
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* '''Rose River''' - named for the wild roses on its banks, the main stream running through the Glen, its headwaters are on the other side of the Troll Moor
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==Mill District==
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* '''Rowanbrook''' - tributary stream of Otter Creek running through the village of the same name
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Northwest corner of town, main artery is Mill Street leading from Lake Street west to Mill Gate.
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* '''Sugar Creek''' - tributary stream running through Mapledell
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* Mill Gate
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* '''Tarnfall Creek''' - tributary stream running out of the tarn with a waterfall
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* The Old Mill
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==Calendar==
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* Old Mill Tavern - tavern, woodsmen, travellers
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This is the halfling calendar that was in place when humans first came to the valley. It was adopted by the human farmers and stuck. Months are 4 weeks, 28 days long. Seasons start on the equinox/solstice. New moon is the first day of the month, full moon is the 15th, half moons on the 8th and 22nd.
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* Woodworkers' Guild
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* Spring
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==Craftsman District==
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** '''Sugar Moon''' (March) - maple sugar, calving (12h daylight, 34/46)
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Southwest corner of town, main artery is Ditch Street leading to Tanners' Gate.
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** '''Seed Moon''' (April) - spring crop planting, farrowing (15h daylight, 37/50)
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* Carpenters' Guild
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** '''Milk Moon''' (May) - cows back into full milk (17h daylight, 45/57)
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* Weavers' Guild
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* Summer
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* Tailors' Guild
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** '''Honey Moon''' (June) - bees making honey, shearing (18h daylight, 50/63)
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* Launderers' Guild
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** '''Hay Moon''' (July) - gathering hay, harvest flax and hemp (17h daylight, 52/64)
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* Potters' Guild
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** '''Harvest Moon''' (August) - harvesting grains (15h daylight, 52/64)
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* Bricklayers' Guild
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* Autumn
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==Tanners' Row==
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** '''Apple Moon''' (September) - apple harvest, breed cows (12h daylight, 46/60)
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Outside the western wall, along the ditch, dead-ends at the Old Mill. Accessed via Tanners' Gate in the southwest corner of town.
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** '''Hunter Moon''' (October) - hunting birds, pannage, breed sheep (10h daylight, 41/52)
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* Tanners' Gate
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** '''Wood Moon''' (November) - gather wood (8h daylight, 36/46)
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* Tanners' Guild
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* Winter
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* Red Wyvern - tavern, thieves' guild, secret tunnel under wall
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** '''Blood Moon''' (December) - slaughtering (7h daylight, 34/43)
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** '''Wassail Moon''' (January) - wassailing, breed sows (8h daylight, 30/41)
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** '''Lamb Moon''' (February) - lambing, prune fruit trees (10h daylight, 30/41)
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===Traditions and Holidays===
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* Wassail (15th of Wassail): singing to apple trees drinking mulled cider
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* Darkest Day (1st of Blood)
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* Midsummer Day (15th of Hay)
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==Threats==
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*'''Frost Giants:''' Viking-style raiders from the fjord, come in winter
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*'''Hobgoblins and Goblins:''' The mountains and valleys to the south are goblin infested, they were responsible for the fall of the dwarven kingdom
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*'''Trolls:''' The moor to the east
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*'''Bugbears:''' Forests to the north
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*'''Orcs:''' Random bands raiding by land during the night, hole up in secluded dales
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*'''Undead:''' The old dwarven city is riddled with undead
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*'''Ogres and Hill Giants:''' Throughout the hills, often work for the goblins
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*'''Griffins:''' A pride of griffins lives in a specific set of hills
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*'''Kobolds:''' Under the mountains of the north and the elf wood
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*'''Werewolf:''' Edge of elf wood
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*'''Stone Giants:''' Tribe in the mountains to the north, enemies of the frost giants
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*'''Black Dragon:''' Lairs in the boggiest part of the moor
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*'''Green Dragon:''' Lairs in the elf wood
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*'''White Dragon:''' Hunts in the coldest part of winter along the fjord
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*'''Hippogriffs:''' Flight of hippogriffs lair in the hills surrounding the moor
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See also [[Clan Rose]].

Latest revision as of 20:04, 13 November 2012

Settlements

  • Fjord (west)
  • Lower Valley
    • Cloverfield - Cattle and Cheese (human), field stone and wood houses, north side of the river
    • Mapledell - Lumber, Charcoal, and Maple Sugar (human), wood houses, a small wooded dell on the south side of the glen
    • Hermit Tor - Mixed Farming (human), field stone and wood houses, south side of the river
    • Otter Creek - Lumber, Trout, and Furs (human), wood houses, on the edge of the elf wood
    • Sheer Hollow - small wooded dell on the north side of the glen, wizard's tower and a small village support structure (high elf)
  • The Tarn (south hanging valley, between two great mountains)
    • Adders Bluff - Mining, quarry (dwarf), stone houses, on the far side of the tarn from the entrance to Stonehold
    • Stonehold - sealed dwarven city, abandoned during the Goblin War
  • Elf Wood (north side valley branching off into numerous wooded glens) - centaurs, unicorns, satyrs, treants
    • Rowanbrook - Woodcraft and Furs (wood elf), wood houses
  • Upper Valley
    • Eel Gully - Eels and Farming (halfling), wattle-and-daub, gully on the south side of the glen
    • Applebottom - Apple Orchard (halfling), wattle-and-daub, hilly area on north side of the glen
    • Comfort Knoll - Mixed Farming (halfling), wattle-and-daub, north side of the river
    • Gilliford - Mixed Farming (halfling), wattle-and-daub, south side of the river, ford
  • Troll Moor (east)
    • Snipe Island - Trout, Berries, and Waterfowl (halfling), sod houses, dry island in a large bog north of the river
    • Edgemoor - Sheep, Grouse, and Honey (halfling), sod houses, south of the river, right where the valley opens into the moor

Castles

  • Rose Castle - on an island just outside of Fallsport, home of the earl, circular stone keep, bailey, and wall
  • Riverbend Castle - castle on the river at the midpoint of the valley, knight's fee, motte, square stone keep, and moat
  • Oakridge Tower - castle on a ledge overlooking the elf wood, knight's fee, wooden keep
  • Trollwatch Castle - castle near Edgemoor, knight's fee, motte, circular stone keep, wooden palisade, and moat

Natural Features

Freshwater

  • Beaver Creek - tributary stream draining cranberry bog
  • Cider Creek - tributary stream running through Applebottom
  • Cranberry Bog - wetlands surrounding Snipe Island
  • Eel Creek - tributary stream running through Eel Gully
  • Honeybrook - tributary stream running through Edgemoor
  • Otter Creek - tributary stream running out of the elf wood and through the village of the same name
  • Rose River - named for the wild roses on its banks, the main stream running through the Glen, its headwaters are on the other side of the Troll Moor
  • Rowanbrook - tributary stream of Otter Creek running through the village of the same name
  • Sugar Creek - tributary stream running through Mapledell
  • Tarnfall Creek - tributary stream running out of the tarn with a waterfall

Calendar

This is the halfling calendar that was in place when humans first came to the valley. It was adopted by the human farmers and stuck. Months are 4 weeks, 28 days long. Seasons start on the equinox/solstice. New moon is the first day of the month, full moon is the 15th, half moons on the 8th and 22nd.

  • Spring
    • Sugar Moon (March) - maple sugar, calving (12h daylight, 34/46)
    • Seed Moon (April) - spring crop planting, farrowing (15h daylight, 37/50)
    • Milk Moon (May) - cows back into full milk (17h daylight, 45/57)
  • Summer
    • Honey Moon (June) - bees making honey, shearing (18h daylight, 50/63)
    • Hay Moon (July) - gathering hay, harvest flax and hemp (17h daylight, 52/64)
    • Harvest Moon (August) - harvesting grains (15h daylight, 52/64)
  • Autumn
    • Apple Moon (September) - apple harvest, breed cows (12h daylight, 46/60)
    • Hunter Moon (October) - hunting birds, pannage, breed sheep (10h daylight, 41/52)
    • Wood Moon (November) - gather wood (8h daylight, 36/46)
  • Winter
    • Blood Moon (December) - slaughtering (7h daylight, 34/43)
    • Wassail Moon (January) - wassailing, breed sows (8h daylight, 30/41)
    • Lamb Moon (February) - lambing, prune fruit trees (10h daylight, 30/41)

Traditions and Holidays

  • Wassail (15th of Wassail): singing to apple trees drinking mulled cider
  • Darkest Day (1st of Blood)
  • Midsummer Day (15th of Hay)

Threats

  • Frost Giants: Viking-style raiders from the fjord, come in winter
  • Hobgoblins and Goblins: The mountains and valleys to the south are goblin infested, they were responsible for the fall of the dwarven kingdom
  • Trolls: The moor to the east
  • Bugbears: Forests to the north
  • Orcs: Random bands raiding by land during the night, hole up in secluded dales
  • Undead: The old dwarven city is riddled with undead
  • Ogres and Hill Giants: Throughout the hills, often work for the goblins
  • Griffins: A pride of griffins lives in a specific set of hills
  • Kobolds: Under the mountains of the north and the elf wood
  • Werewolf: Edge of elf wood
  • Stone Giants: Tribe in the mountains to the north, enemies of the frost giants
  • Black Dragon: Lairs in the boggiest part of the moor
  • Green Dragon: Lairs in the elf wood
  • White Dragon: Hunts in the coldest part of winter along the fjord
  • Hippogriffs: Flight of hippogriffs lair in the hills surrounding the moor

See also Clan Rose.

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