Character Creation

From Gothpoodle

(Difference between revisions)
Jump to: navigation, search
(Template)
Line 38: Line 38:
**Bioroid Trafficking Contacts
**Bioroid Trafficking Contacts
*Identity (Roberta Clark)
*Identity (Roberta Clark)
-
**Property of Li Huan
+
**Stripper
**Martian Triad "Gun Moll"
**Martian Triad "Gun Moll"
-
**Lavish Allowance
 
**Undercover ''Handicap''
**Undercover ''Handicap''
*Vessel (Body)
*Vessel (Body)
Line 46: Line 45:
**Mars-Adapted (Biomod)
**Mars-Adapted (Biomod)
**Flesh Pockets (Biomod)
**Flesh Pockets (Biomod)
 +
**Encrypted Upslink Implant
**Insatiable Sex Drive ''Handicap''
**Insatiable Sex Drive ''Handicap''
Line 60: Line 60:
*Identity (Carlos Diego)
*Identity (Carlos Diego)
**Citizen of Luna City
**Citizen of Luna City
-
**Investment Portfolio
+
**Sizable Investment Portfolio
*Vessel (Cybershell)
*Vessel (Cybershell)
**Clockwork Souls Android
**Clockwork Souls Android
-
**Combat Upgrades
+
**Infiltration Combat Upgrades
*Vessel (Cybershell)
*Vessel (Cybershell)
**Shepard-Class DSOV ''Far Horizon''
**Shepard-Class DSOV ''Far Horizon''

Revision as of 03:33, 4 August 2012

Template

In order to streamline character creation, pick a template what represents what your character is:

  • Human: You are some variation of the human race. You were born and grew up. Your genes may have been selected or modified, but your legacy is humanity.
  • Bioroid: You are a biological machine. You were constructed at someone's behest and that person was your legal guardian when you woke.
  • Artificial Intelligence (AI): You are a digital entity. You exist as software which inhabits whatever shell the computer you are currently running on controls.
  • Ghost: You were born or constructed as a biological entity but had your mind uploaded into a computer and now have an existence similar to an artificial intelligence.

Aspects

Your character will be defined by three types of Aspects: Mind, Identity, and Vessel.

  • All characters have one Mind aspect. This is the core of the character. It is either Organic (Humans or Bioroids) or Digital (AIs or Ghosts).
  • Most characters have one or more Identity aspects. Those who don't are a social non-entity. Each Identity is identified by a name.
  • Most characters have one or more Vessel aspects. These are the physical bodies they inhabit. Each Vessel is either a Body, Cybershell, or Bioshell.
    • Humans and Bioroids must have their original Body but can have additional Cybershells and Bioshells they can tele-operate.

Traits

Each aspect is defined by one or more traits. Starting characters get twelve traits to spread among their aspects with the only limitation that each aspect must have at least one trait.

  • Mind traits represent skills (Spacer, Bounty Hunter, Engineer, Soldier), talents (Mathematical Savant, Musical Virtuoso), or areas of knowledge (Luna City, Martian Triads, Economics).
  • Identity traits represent contacts in an organization (Trojan Mafia, GRA, Luna City PD) or region (L5, Red China, Beijing), citizenship, jobs (GRA Agent, Freelance Slinky Star, Pharmer), or wealth (investments, property, cash).
  • Vessel traits start with the type or model (Genefixed Human, Volkspider, Tennin Parahuman, Hecate Model Bioroid) and further traits represent brain implants, biomods, nanosymbionts, or other enhancements or modifications.

Handicaps

Handicaps are negative traits that a player can take to acquire more Plot Points by generating Complications. They are attached to an aspect, just like any other trait. You can take as many as you want but it isn't recommended to take more than two.

  • Mind handicaps can be mental disabilities for baseline humans, restrictive programming for AIs, slave mentality for bioroids, or being a fragment for a ghost.
  • Identity handicaps can be being wanted by the police or criminal organizations, being property for AIs, having a legal guardian for bioroids, or being in debt.
  • Vessel handicaps can be physical disabilities or being a floater for humans, being identical to others of the same model for bioroids or cybershells, or sort of bug or design flaw for constructed vessels.

Sample Characters

Bobby

Bobby is a 16-year-old Incubus pleasure bioroid freed during a GRA raid on a Martian Triad facility shortly after his/her creation. S/he now works for the agency as an undercover agent.

  • Mind (Organic)
    • Martial Artist
    • Social Chameleon
    • Intelligence Agent
  • Identity (Bobby)
    • Citizen of the European Union
    • Agent of the GRA
    • Bioroid Trafficking Contacts
  • Identity (Roberta Clark)
    • Stripper
    • Martian Triad "Gun Moll"
    • Undercover Handicap
  • Vessel (Body)
    • Incubus Bioroid
    • Mars-Adapted (Biomod)
    • Flesh Pockets (Biomod)
    • Encrypted Upslink Implant
    • Insatiable Sex Drive Handicap

Chester

Chester is a 28-year-old rogue second-generation SAI who has fled from Exogenesis with a stolen ship. He is currently using an identity he created on Luna City to manage his investment portfolio.

  • Mind (Digital)
    • Engineer
    • Scientist
    • Spacer
  • Identity (Chester)
    • Former Employee of Exogenesis
    • Property of Nanodynamics Handicap
    • Wanted Rogue SAI Handicap
  • Identity (Carlos Diego)
    • Citizen of Luna City
    • Sizable Investment Portfolio
  • Vessel (Cybershell)
    • Clockwork Souls Android
    • Infiltration Combat Upgrades
  • Vessel (Cybershell)
    • Shepard-Class DSOV Far Horizon
    • Full of Exogenesis IP
    • Experimental Sensor Array
  • Vessel (Cybershell)
    • Exogenesis Bushmaster
Personal tools