Characters
From Gothpoodle
(Difference between revisions)
(Created page with '==Races== ===Wastelander (Chimera)=== *Permanence: +1 *Typical Wastelander Occupations: Scavenger, Thief, Sorcerer *Typical Power Skills: Glamour, Creatures, Transmutation *Speci…') |
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*Typical Power Skills: None | *Typical Power Skills: None | ||
*Aspects: Urban, Pious, Hidebound | *Aspects: Urban, Pious, Hidebound | ||
+ | ==Power Skills== | ||
+ | ===Light=== | ||
+ | ====Trappings==== | ||
+ | *Alter Domain – Declarations about domain | ||
+ | *Domain Awareness – Assessments within domain | ||
+ | *Banish Darkness – Blocks against magic | ||
+ | *Blessing of Light – Maneuvers to strengthen things | ||
+ | ====Stunts==== | ||
+ | *Archon – capable of creating and/or maintaining a domain | ||
+ | *Domain Control (requires Archon) – as Change Object (Alchemy) and Destroy Object (Alchemy), but only works in domain | ||
+ | *Lesser Domain Mastery (requires Domain Control) – as Animate Lesser Object (Alchemy), but only works in domain | ||
+ | *Greater Domain Mastery (requires Lesser Domain Mastery) – as Animate Greater Object (Alchemy), but only works in domain | ||
+ | *Total Domain Mastery (requires Greater Domain Mastery) – as Create Touchstone (Alchemy), but only works in domain and requires no touchstone |
Revision as of 19:36, 2 February 2012
Contents |
Races
Wastelander (Chimera)
- Permanence: +1
- Typical Wastelander Occupations: Scavenger, Thief, Sorcerer
- Typical Power Skills: Glamour, Creatures, Transmutation
- Special Features: Can take power stunts
- Aspects: Wanderer, Magic-Touched, Fearless
Outlander
- Permanence: +2
- Typical Outlander Occupations: Pirate, Ranger, Explorer
- Typical Power Skills: Nature, Life, Weather
- Special Features: Can take a single power stunt (add 'Changeling' to aspect)
- Aspects: Independent, Hard-Working, Passionate
Outer See
- Permanence: +3
- Typical Outer See Occupations: Merchant, Warrior, Bard
- Typical Power Skills: None
- Aspects: Rural, Superstitious, Stubborn
Inner See
- Permanence: +4
- Typical Inner See Occupations: Merchant, Artificer, Priest
- Typical Power Skills: None
- Aspects: Urban, Pious, Hidebound
Power Skills
Light
Trappings
- Alter Domain – Declarations about domain
- Domain Awareness – Assessments within domain
- Banish Darkness – Blocks against magic
- Blessing of Light – Maneuvers to strengthen things
Stunts
- Archon – capable of creating and/or maintaining a domain
- Domain Control (requires Archon) – as Change Object (Alchemy) and Destroy Object (Alchemy), but only works in domain
- Lesser Domain Mastery (requires Domain Control) – as Animate Lesser Object (Alchemy), but only works in domain
- Greater Domain Mastery (requires Lesser Domain Mastery) – as Animate Greater Object (Alchemy), but only works in domain
- Total Domain Mastery (requires Greater Domain Mastery) – as Create Touchstone (Alchemy), but only works in domain and requires no touchstone