Cocodrie

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==Sessions==
==Sessions==
* [[2011-06-11]]
* [[2011-06-11]]
 +
* [[2011-06-25]]
==Plot==
==Plot==
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==Old NPCs==
==Old NPCs==
-
*[[Jed McGraw]] and his gang
+
*[[Jed McGraw]], Knight of the Cross, ''Amoracchius''
*[[John McGraw]]
*[[John McGraw]]
*[[Kim Finnley]]
*[[Kim Finnley]]
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==New Main NPCs==
==New Main NPCs==
*[[Caleb LeRoy]] - Master Black Court, leader of the cult, ancient (centuries old), infernalist (hell-water)
*[[Caleb LeRoy]] - Master Black Court, leader of the cult, ancient (centuries old), infernalist (hell-water)
-
*[[Christophe Devereaux]], Eva's father
+
*[[Christophe Devereaux]] - Eva's father
 +
*[[Abbadon Kane]] - leader of the Denaarians
 +
*[[Raúl Vacío]] - Latino Knight of the Cross, ''Esperacchius''
 +
*[[Boutros Shenouda]] - Egyptian Coptic Knight of the Cross, ''Fidelacchius''
 +
*[[Ruth McGraw]] - Daisy's grandmother
==New Supporting NPCs==
==New Supporting NPCs==
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*Miss Emily - school teacher
*Miss Emily - school teacher
*Eva's brothers: Rene and Etienne
*Eva's brothers: Rene and Etienne
-
*Daisy's older brothers: Jimmy, Noah, and Sam
+
*Daisy's older brothers: Jimmy and Sam
*Cajun Vampires (10) - holed up in the fish processing plant
*Cajun Vampires (10) - holed up in the fish processing plant
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*Free Children (12) - hiding in the church, protected by Miss Emily
*Free Children (12) - hiding in the church, protected by Miss Emily
*Captured Children (30) - held in the plant, 36 needed for the ceremony (Jewish lore of 36 Righteous People)
*Captured Children (30) - held in the plant, 36 needed for the ceremony (Jewish lore of 36 Righteous People)
-
*Dog Darkhounds - roaming town, driving off strangers (20)
+
*Larder Townsfolk (12) - held in the plant
-
*Alligator Darkhounds - guarding the fish processing plant, all through the bayou (12)
+
*Darkhounds - roaming town, driving off strangers (20)
 +
*Alligator "Darkhounds" - guarding the fish processing plant, all through the bayou (12)
==Scenes==
==Scenes==
 +
*'''Planning Session:''' Jed arrives unexpectedly with the McGraws the night before Easter Sunday, go over layout of the town, various tensions
 +
*'''Creepy, Quiet, Not-Quite-Deserted Town:''' meet cowering townfolk, find broken-into homes with blood and bodies, first run-in with darkhounds
 +
*'''Arresting the School Marm:''' hear Miss Emily screaming as Cobb and his men accost her and try to drag her away, she relates Father Xavier missing for three days and children need food
 +
*'''Church Raid:''' hear deputies dragging away children from the church, darkhounds interfere with PCs
 +
*'''Investigate the Factory:''' Cobb and deputies take pot shots, darkhound gators attack, darkhounds make quick attacks and retreat
 +
*'''Inside the Factory:''' swarms of feral vampires led by their lucid creators, master vampires, Father Xavier crucified upside-down, remaining darkhounds, gators, and deputies
 +
*'''Abbadon:''' Abbadon arrives and is fought by Jed and the other Knights
 +
*'''Aftermath:''' Father Xavier, the children, the townsfolk being kept for food

Latest revision as of 20:39, 24 June 2011

Contents

Sessions

Plot

A group of Satanic Black Court vampires have descended on the small Louisiana town of Cocodrie, turning a large number of the population and enslaving the rest in preparation for the end times.

Connections

Old NPCs

New Main NPCs

New Supporting NPCs

  • Ange - Master Black Court, second-in-command (in theory), less than a century old
  • Tee-Do - Master Black Court, child, second-in-command (actual), two centuries old
  • Father Xavier - Black Court, recently turned, resisting with True Faith
  • Sheriff Cobb - Renfield
  • Miss Emily - school teacher
  • Eva's brothers: Rene and Etienne
  • Daisy's older brothers: Jimmy and Sam
  • Cajun Vampires (10) - holed up in the fish processing plant

New Nameless NPCs

  • McGraw Hunters (12)
  • Devereaux Werecats (12)
  • Cajun Renfield Deputies (20) - led by Sheriff Cobb, driving off strangers and gathering children
  • Cajun Feral Vampires (100) - holed up in fish processing plant
  • Cowering Townsfolk (50) - hiding in their homes
  • Free Children (12) - hiding in the church, protected by Miss Emily
  • Captured Children (30) - held in the plant, 36 needed for the ceremony (Jewish lore of 36 Righteous People)
  • Larder Townsfolk (12) - held in the plant
  • Darkhounds - roaming town, driving off strangers (20)
  • Alligator "Darkhounds" - guarding the fish processing plant, all through the bayou (12)

Scenes

  • Planning Session: Jed arrives unexpectedly with the McGraws the night before Easter Sunday, go over layout of the town, various tensions
  • Creepy, Quiet, Not-Quite-Deserted Town: meet cowering townfolk, find broken-into homes with blood and bodies, first run-in with darkhounds
  • Arresting the School Marm: hear Miss Emily screaming as Cobb and his men accost her and try to drag her away, she relates Father Xavier missing for three days and children need food
  • Church Raid: hear deputies dragging away children from the church, darkhounds interfere with PCs
  • Investigate the Factory: Cobb and deputies take pot shots, darkhound gators attack, darkhounds make quick attacks and retreat
  • Inside the Factory: swarms of feral vampires led by their lucid creators, master vampires, Father Xavier crucified upside-down, remaining darkhounds, gators, and deputies
  • Abbadon: Abbadon arrives and is fought by Jed and the other Knights
  • Aftermath: Father Xavier, the children, the townsfolk being kept for food
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