Krampus

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(Powers)
Line 18: Line 18:
Other physical skills default to +1, rest to +0.
Other physical skills default to +1, rest to +0.
==Powers==
==Powers==
-
*Supernatural Sense (Wicked Children) -1
+
*Supernatural Sense (wicked children) -1
*Claws -1
*Claws -1
*Glamours -2
*Glamours -2
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*The Catch (Stacked) +5 (immune to magic)
*The Catch (Stacked) +5 (immune to magic)
*'''Refresh Cost:''' -10
*'''Refresh Cost:''' -10
 +
==Stress==
==Stress==
*'''Physical:''' 4+2 (Armor:1) (clear mild consequence once per scene)
*'''Physical:''' 4+2 (Armor:1) (clear mild consequence once per scene)

Revision as of 19:02, 15 December 2010

Contents

Aspects

  • PUNISHER OF WICKED CHILDREN (High Concept)

Motivation

To punish wicked little children.

Skills

  • Alertness +2
  • Athletics +3
  • Burglary +5
  • Conviction +2
  • Endurance +3
  • Fists +4
  • Intimidation +4
  • Might +3 (+4 Grapple)
  • Presence +2
  • Stealth +2

Other physical skills default to +1, rest to +0.

Powers

  • Supernatural Sense (wicked children) -1
  • Claws -1
  • Glamours -2
  • Inhuman Strength -2
  • Inhuman Toughness -2
  • Inhuman Recovery -2
  • The Catch +3 (cold iron and the like)
  • Physical Immunity -8
  • The Catch (Stacked) +5 (immune to magic)
  • Refresh Cost: -10

Stress

  • Physical: 4+2 (Armor:1) (clear mild consequence once per scene)
  • Mental: 3
  • Social: 3

Notes

Fair (+2) initiative, Good (+3) dodge, Great (+4) parry, and Great (+4) attacks with Weapon:4 claws.

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